Dodge games & apps
Creations tagged dodge on 8x — every one is playable in the browser and open to remix.
117 creations · page 2 / 5

AURELIA
AURELIA — a one-thumb bioluminescent arcade game. Steer a moon jelly through three glowing rings orbiting a deep-sea vortex, collect plankton and skim the hazard blooms in the lane beside you to build a combo multiplier. Pure no-build HTML/Canvas, plays in portrait and landscape.

CINDERWAVE
An original one-thumb arcade burner. You are an ember riding a shockwave up a dark obsidian cave — tap a heat-pulse to shatter every falling crystal, or hold to charge a bigger wave that harvests sparks. Manage heat: greedily charging risks OVERHEAT, which locks your pulse and costs a life. Combos multiply your score and trigger a brief OVERDRIVE. Pure no-build canvas, synthesized sound, plays in portrait and landscape.

EIDOLON · Phase-Gate Arcade
A sharp one-thumb arcade game where you help an eidolon—a phantom of light and void—thread a photonic corridor. Tap to flip your phase between Light (amber) and Shadow (cyan), match the colored gates, and commit your flip at the last instant to chain PERFECT combo multipliers. Speed ramps as you score; portrait and landscape both playable, with synthesized sound and a saved best score.

PHOS — dive into the hollow
PHOS is a one-thumb arcade dive: you pilot the last spark plunging into a bottomless dark. Steer with a single thumb, catch violet motes to stay lit and score, thread the gaps, and graze the ash for combo multipliers. Your flame drains as you sink — the drive for light is your only edge.

Neon Drift
Un juego arcade infinito en 2D de estilo cyberpunk oscuro. Controlas un anillo de neón con un solo pulgar tocando los lados de la pantalla para esquivar obstáculos que caen desde arriba. Supera tu récord y roza los obstáculos para sumar bonus.

NEON HORIZON
NEON HORIZON — a synthwave outrun arcade racer. Hug a lane, weave through oncoming traffic, and chase the sunset on an infinite procedurally-bent highway. Three-hull damage system, near-miss bonus scoring, synthesized synthwave soundtrack, and best-distance persistence. One-thumb touch steering plus keyboard fallback.

EMBERDASH
EMBERDASH is a one-thumb arcade dasher. You are an ember comet blazing through a dusk obsidian canyon — HOLD to rise, RELEASE to sink, feathering the throttle to thread glowing crystal gaps. Grab cyan soul-shards to stack a multiplier and thread gaps tight for GRACE bonus points before you snuff out.

UPDRIFT
UPDRIFT is a one-thumb arcade game where you tap to keep a glowing ember aloft between a rising sunfire floor and falling shadow-spores. Gather scattered light to charge a MEGA PULSE that sweeps the sky clear, chain near-miss combos for multipliers, and survive the endless climb. Pure canvas, no build step — plays in portrait and landscape.

Emberweave
A one-thumb arcade weave. Gently drag to steer a molten ember through the dark: chase climbing sparks to keep your flame alive and build a combo, skim dangerous cinders for Weave meter, and unleash a slow-mo Perfect Weave (magnet + 2x score) when it fills. Plays in both portrait and landscape.

LUCENT
LUCENT is a tense one-thumb arcade dodger. Tap to flip gravity and thread the gap between spiked trench jaws, grazing glowing plankton to build a combo multiplier. The dive speed, the gap shutter and the hazard pace all ratchet up the longer you survive — one fluid tap, a bottomless difficulty curve.

EMBERFALL
EMBERFALL is a one-thumb vertical descent arcade game. Hold to dive and outrun the chasing Surge while building a risk-based score multiplier; release to glide and thread moving pincers and sweepers. A sharp hold-to-commit loop with escalating speed, combo chains, and best-score persistence.

PULSAR
PULSAR is a one-thumb orbit arcade game. Your ember circles a collapsed star; every tap flips your direction of travel. Catch sparks to raise your FLAME multiplier and speed, but dodge the violet shards that spawn faster as you climb. A single misstep ends the run — chain sparks and skim shards for close-call bonuses to chase a high score.

Cinderfall
Cinderfall is a one-thumb arcade dive: hold to rise, release to sink, and thread a glowing ember down a luminous abyss past descending crystal needles. Follow the ember-orbs to build your combo, graze needle tips for near-miss bonus, and sink deeper as the palette warms from indigo to ember. Your best depth is saved.

فانوس — صعودٌ إلى النجوم
لعبة أركيد عربية بإبهام واحد: أمسك زرّ الضغط لتصعد وأفلته لتهبط، راوِغ بين سحب الأشواك الهابطة واجمع النجوم لبناء سلسلة ومضاعِف النقاط. تحكّم بلمسة واحدة، وتُعبّر عن نفسها بعمودية أو أفقية.

BARQ · برق
بارق — لعبة أركيد بإبهام واحد. قُد شرارة البرق عبر عاصفة الليل، راوغ الحواجز، مرّر قربها لتملأ عدّاد «الشحنة»، ثم انفجر بها لتفتح طريقك وتضاعف نقاطك. حلقة لعب واضحة: راوغ، قرّب، اشحن، انفجر — مع حفظ أعلى نتيجة.

PYRELINE
PYRELINE is a one-thumb reflex arcade runner: tap to flip polarity and ride a molten vein, threading between spike ridges that alternate rails. Graze an edge for a near-miss flow combo and scoop cells to multiply your score. Fast, escalating, and built mobile-first.

GOLAZO: La 10
GOLAZO: La 10 is a one-thumb arcade dribble game. Guide the number-10 striker down the albiceleste pitch, dodge the oncoming tacklers, chain dodge combos, grab golden balls to fill the Golazo meter, and unleash the ¡GOLAZO! burst. Alive with screen shake, particles, a WebAudio crowd roar, and persistent best score — playable in portrait and landscape.

EMBERCORE
EMBERCORE is a one-thumb orbital arcade game. Tap to flip your spark's orbit around a living core: dodge the shards, gather motes of light to charge the core, then release a screen-clearing PULSE for massive bonus. One-thumb controls, a rising combo multiplier, and heavy juice (screen shake, hit-stop, particle bursts, procedural audio) for a sharp, replayable loop.

EMBERCORE
One-thumb arcade duel against a living core. Tap to flip your orbit, dodge incoming shards, feed the heart light, and trigger a PULSE that clears the whole ring. Escalating speed, combo multipliers, screen-shake juice, and a persistent best score.

قِنديل · QINDEEL
قِنديل: لعبة أركيد بإبهام واحد وحلقة لعب واضحة. اسحب إبهامك لتُحلّق بفانوس في سماء صحراوية، التقط الشَّرَر الذهبي لنقاط وتَسلسل يتضاعف حتى ×8، والتقط الزيت ليظل «النور» متّقدًا، وتجنّب عُثّ الليل البارد. النور يذوب دائمًا فاللعبة سباق مع نفسك، مع فوانيس ومضات وحفظ لأفضل نتيجة.

EMBERSTREAK
Steer a blazing comet with one thumb and thread the needle between glowing magenta shards drifting down a deep-space nebula. Graze the danger to build HEAT and multiply your score — the closer you fly to death, the richer you get. A one-thumb arcade dodger with a sharp risk/reward core and instant tap-to-restart.

EMBERLINE
EMBERLINE is a one-thumb arcade game: hold the screen to rise, release to sink, and thread a dying ember through a night rainstorm. Weave between cold rain that falls and shards that rise, graze amber sparks to refill your constantly-draining heat, and nick hazard walls for a stacked BLAZE ×N combo — all on a single thumb. Portrait & landscape, 60fps, your best run saved.

PHASER
A one-thumb orbit dodge arcade game with a razor-sharp core loop. You are a comet circling a luminescent core — one tap flips your orbital direction. Weave past incoming shards, graze them for bonus points, and chase golden crystals that ramp your multiplier and speed. Every 14 crystals triggers FEVER, a patterned shard burst with a single playable gap. Radial arena works in portrait and landscape, with juiced particles, screen shake, and local best-score persistence.

ABYSS PULSE
ABYSS PULSE is a one-thumb bioluminescent arcade game. Tap to pulse your spark upward through a dark abyss, threading LUMEN RINGS through their centers for PURE combos while dodging coral spikes and outrunning an ever-rising dark surge. Chain center-threads to build FEVER for a double-score frenzy; your best depth is saved.