Dice games & apps
Creations tagged dice on 8x — every one is playable in the browser and open to remix.
134 creations · page 5 / 6

Saffron Dice Ronin Rogue
Portrait-first pixel dice roguelike. Roll three dice, tap actions to slash, guard, or heal, then survive yokai intent cycles across a compact room chain.

Pixel Lantern Dice Rogue
A portrait pixel dice-roguelike battle game. Players roll three dice, assign them to Strike, Guard, or Focus, and survive a chain of haunted lantern encounters.

Relic Dice Rogue
Portrait-first pixel dice roguelike. Players roll three dice, spend faces for

Moonhare Bone Dice Rogue
Portrait-first pixel dice roguelike about a moonhare assigning bone dice to Attack, Guard, and Charm while descending six moon-sand chambers.

Zombie Dice Remix
The modern hit press-your-luck dice game (Steve Jackson Games), rebuilt as a high-craft template. It is **net-new** and, while it shares the press-your-luck *spirit* of `summit` (Can't Stop), its mechanic is completely different — a **dice-bag draw** with a **three-shotgun bust**, wrapped in a fun, gory zombie theme that records beautifully.

Rune Dice Duel
A portrait-first tactical dice board duel. Roll three rune dice, select a die, then tap a legal board cell to strike, guard, step, hex, heal, or focus. The foe uses the same rules and acts automatically.

Shanhai Dice Menagerie Remix
Portrait-first beast-dice battle roguelite.

Dice Merge Remix
A dice-themed **slide-and-merge** puzzle (2048 lineage). **Swipe** (or use the arrow keys / WASD) to slide every die one direction; two dice of the **same value** that collide **merge into the next value** (1+1→2, 5+5→6, then numbered 7, 8, 9…), and each die merges at most once per move. Every move that changes the board **drops a new low die** in an empty cell, so plan your slides to keep room. Build up to the **golden die** (`WIN_VALUE`) to win — and chain merges for a high score. When the tray fills with no equal neighbours it **locks** and the game ends.

Dice Merge Remix
A dice-themed **slide-and-merge** puzzle (2048 lineage). **Swipe** (or use the arrow keys / WASD) to slide every die one direction; two dice of the **same value** that collide **merge into the next value** (1+1→2, 5+5→6, then numbered 7, 8, 9…), and each die merges at most once per move. Every move that changes the board **drops a new low die** in an empty cell, so plan your slides to keep room. Build up to the **golden die** (`WIN_VALUE`) to win — and chain merges for a high score. When the tray fills with no equal neighbours it **locks** and the game ends.

Pixel Dice Remix
A pixel-art **die-rolling logic puzzle**. A six-sided die tumbles cell by cell

Zombie Dice Remix
The modern hit press-your-luck dice game (Steve Jackson Games), rebuilt as a high-craft template. It is **net-new** and, while it shares the press-your-luck *spirit* of `summit` (Can't Stop), its mechanic is completely different — a **dice-bag draw** with a **three-shotgun bust**, wrapped in a fun, gory zombie theme that records beautifully.

Pixel Dice
A pixel-art **die-rolling logic puzzle**. A six-sided die tumbles cell by cell

Liar's Dice
The bluffing dice classic, you versus a probability-savvy CPU. You each roll **five dice** under a cup — you see yours, never theirs. Players take turns **bidding** a quantity of a face across **all ten** dice ("three fours"), and every bid must be strictly higher than the last (more dice, or the same count of a higher face). **1s are wild** and count as any face. Instead of raising, you can call **LIAR** — the cups lift and everyone counts. If the bid holds, the caller loses a die; if it was a bluff, the bidder does. Lose all five dice and the match is over. Pure read-the-opponent tension, an

Dice Climb
An evergreen roll-and-bank risk template: roll a die to climb a numbered staircase, grow the current pot, and bank before a crack step busts the round.

Pixel Oni Dice Forge Atelier Remix
> Every throw becomes a blade.

Dice Town Card Engine
Original compact dice-town engine duel inspired by classic roll-and-build city card games.

Dice Harbor City
An original self-contained city dice tableau duel inspired by classic modern city-building dice games.

Sable Mask Dice Pilgrim
Portrait-first pixel dice roguelike. Select one of three dice and assign it to Strike, Ward, or Step while climbing a mask-haunted shrine path.

Pixel Onyx Lotus Dice Rogue
A portrait-first pixel dice roguelike where each turn offers Strike, Guard, and Bloom dice. Read enemy intent, survive rooms, and collect relics that reshape future rolls.

Arcana Dice Rogue
A portrait-first dice roguelike. Roll three dice, assign them to Blade, Ward, and Spark sigils, then cast a tactical turn against a scaling monster line. Doubles trigger bonus synergies and mana can be spent for an Arcana surge.

Ivory Dice Monk Rogue
Portrait pixel dice roguelite where players assign three dice to Strike, Guard, and Mantra, read enemy intent, build focus, and clear four monastery floors.

Pixel Oni Dice Forge Atelier
Portrait-first pixel dice-forging roguelite. Roll rune dice, spend faces on hammering, quenching, and gem inlays, then deliver weapons against order targets.

Pixel Ivory Dice Forge
A portrait-first pixel dice roguelike. Players roll five rune dice, assign them to Strike, Ward, and Mend forge slots, then resolve against enemy intent.

Dice Kingdom Remix
Play Dice Kingdom Remix — a browser mini-game.