Clockwork games & apps
Creations tagged clockwork on 8x — every one is playable in the browser and open to remix.
96 creations · page 2 / 4

Clockwork Tanuki Arena Lab
Portrait-first pixel auto-battler about tuning three clockwork tanuki stances while they spar against training constructs.

Clockwork Aviary
A portrait-first clockwork automation puzzle. Rotate gears to program a mechanical bird's altitude and speed, then run the loop to ring every bell before the spring unwinds.

Clockwork Vault Escape
A standalone portrait-first escape room template with room cycling, inspection, inventory gating, gear alignment, a clean no-HUD arcade attract preview, local procedural assets, and deterministic verifier coverage.

Clockwork Chain Lab
Portrait mechanical-chain physics puzzle template. Choose clockwork parts, place them into fixed sockets, then run a real pulse through rails, elbows, gears, springs, and fans until the charged bell rings.

Amber Clockwork Beekeeper Remix
Amber Clockwork Beekeeper is a self-contained portrait radial arcade game. Rotate around a brass hive, gather pollen gears, smoke incoming wasp drones, and keep the hive core wound.

Clockwork Bonsai Dewworks Remix
A standalone portrait mobile roguelite about rotating brass bonsai branches to route colored dew.

CHRONORAIL Remix
**Dispatch the Impossible Minute**

Clockwork Reef Command: Atlas Cube
A touch-first 3D defense adaptation of the core visual and systems premise in

Clockwork Reef Command: Atlas Cube Remix
A touch-first 3D defense adaptation of the core visual and systems premise in

Clockwork Depot Idle Remix
Portrait-first idle clicker template. Tap the depot hub for gears, hire sorter arms for passive gears and parcels, upgrade the belt drive, then dispatch orders when the depot has enough gears and parcels.

Clockwork Tiny Tycoon
Portrait idle factory game. The first screen is a clean arcade attract demo with no HUD; first touch reveals the management UI.

Clockwork Shrine
Play Clockwork Shrine — a browser mini-game.

Clockwork Citadel RPG Remix
Portrait-first pure JavaScript adventure RPG template. Explore a compact clockwork citadel, collect gear shards, recruit a drone ally, disable automatons, and repair two core gates.

Clockwork Vault Escape Remix
A standalone portrait-first escape room template with room cycling, inspection, inventory gating, gear alignment, a clean no-HUD arcade attract preview, local procedural assets, and deterministic verifier coverage.

Clockwork Citadel RPG Remix
Portrait-first pure JavaScript adventure RPG template. Explore a compact clockwork citadel, collect gear shards, recruit a drone ally, disable automatons, and repair two core gates.

Clockwork Familiar Arena
A portrait-first auto-battler. Invest gears into three clockwork familiars, then watch a short deterministic duel against rival machines. Build for speed, shield, or crit timing.

Clockwork Trapwright: Museum of Seconds
Play Clockwork Trapwright: Museum of Seconds — a browser mini-game.

CHRONORAIL Remix
**Dispatch the Impossible Minute**

CHRONORAIL Remix
**Dispatch the Impossible Minute**

CHRONORAIL Remix
**Dispatch the Impossible Minute**

Mainspring: Clockwork Roguelike
A standalone, portrait-first clockwork engine-building roguelike adapted from the original MAINSPRING source. The game keeps the strong parity-puzzle core: meshed gears counter-rotate, and odd gear loops jam the whole train.

Clockwork Conservatory · Unscrew the Season
A self-contained portrait-first screw-and-sort puzzle. Open `index.html` directly or serve this directory with any static server. No build step or external runtime dependency is required.

Pixel Clockwork Shrine Idle
Portrait-first pixel JRPG idle shrine game. The player runs a mechanical mountain shrine, serves visitors with Gear Wind, Bell Tune, and Relic Polish, upgrades a brass shrine hall, and sends clock teams along compact time routes.

Pixel Clockwork Shrine Idle
Portrait-first pixel JRPG idle shrine game. The player runs a mechanical mountain shrine, serves visitors with Gear Wind, Bell Tune, and Relic Polish, upgrades a brass shrine hall, and sends clock teams along compact time routes.