
Bento
Drag food pieces into a bento box. Fill a row or column to eat it, chain clears for combos, and keep going until nothing fits.
Creations tagged casual on 8x — every one is playable in the browser and open to remix.
192 creations · page 5 / 8

Drag food pieces into a bento box. Fill a row or column to eat it, chain clears for combos, and keep going until nothing fits.

The invaders are marching down and your ship has no gun, only a shield. Catch their blue bolts and bounce them back; where a bolt lands on the shield sets its angle. Dodge the red spikes. Wave after wave.

Take one plate, pass the rest. Your plates ride a conveyor belt in the order you take them, and sets only score when they sit side by side: tempura pairs, sashimi trios, gyoza runs, wasabi right before a nigiri. Watch what's coming round, break your rivals' runs, and beat them at ten sushi counters.

Release layered metal plates and match neighboring screw colors. Six satisfying workshop puzzles with undo, touch controls, and saved progress.

A turn-based tank duel where every shell lands as a heap of dirt instead of a crater. Lob earth onto the rival tank until it is buried, dig yourself out when it buries you, and read the wind. Twelve fields.

从枝头摘下水果,让同类两颗在收集槽中相遇。12 个悠闲而烧脑的采收关卡,支持撤回、提示和横竖屏。

A sunny, mobile-first 3D precision diving game. Hold to charge and release with the needle in the gold zone, then tuck and somersault in flight; release head-down so extension brakes the rotation before you touch the water. Three platforms, six athletes, a five-dive World Circuit, a seeded Daily Tide, endless Free Dive and 18 academy lessons.

GLASSBLOOM is a stained-glass block puzzle: drag glowing shards into a shattered cathedral window, fill whole rows and columns to bloom them into light, and restore 12 hand-tuned windows. It opens with a skippable story intro, then a level-select map with star ratings, combo scoring, touch-first drag controls, and cloud-saved progress.

A Mölkky duel on a midsummer lakeside lawn against ten woodland rivals, from the Lemming to the Brown Bear. Pull back and let go to throw the birch stick at twelve numbered pins: one pin scores its number, more score how many fell, and you need exactly 50. Whoever knocks pins down stands them back up, anywhere within a stride, so hide the number your rival needs behind another pin.

Sneak a porcelain thief through a Delftware canal house. Every blue footman takes the same step you take and mirror guards take the opposite one, so each move herds the whole room. Pin them against walls, take them down from behind and slip out the door. 30 rooms.

Painted toy blocks tumble down a belt, turning a new face up on every beat. Catch each one when the colour you need is on top and fill the crate with lines of three.

Tap paper cranes to send them flying. A crane only goes if its way to the edge is clear, so clear 40 boards of hearts, rings and diamonds without bumping.

Tidy the lighthouse library. Take books from the pile onto a seven-slot shelf that keeps its order: only three matching books standing side by side are packed away, so a stray buries a pair until its own set goes. Nest your sets and unwind them for a combo.

A corner-to-corner stone-laying duel in the spirit of Blokus Duo. Lay pieces of 1 to 5 squares so each touches your own only at the corners, and cover more of the board than your rival. The twist: there is only one shared set of 21 pieces, so every piece you take is one your rival never gets. Twelve mason rivals.

Pub darts, counting down to zero: press, drag the sight onto a bed, hold to steady your hand and let go. Every number you score on is chalked off for the rest of the leg, so plan your route and keep your finishing double clean. Twenty legs from 60 to 501, with busts, double outs and a swinging board.

Falling wooden blocks with a twist: after a row clears, loose chunks tumble down and can clear more rows in a chain. Tap, drag and flick to play.

Scoop a cozy pot of tasty ingredients. Fill changing orders in threes, protect your four-slot tray, and cook your way through increasingly busy shifts.

A thimble-helmeted mouse keeps moths, beetles and silverfish off a cross-stitch sampler. Bump a floor from below and a ripple runs along the thread, flipping every pest it passes; time it to flip a whole row, but it wakes the ones already on their backs.

Stellar Cascade is a physics merge-drop game with a cosmic twist: drop celestial bodies into a containment field and fuse matching ones up the ladder — Stardust → Meteoroid → Moon → Planet → Ocean World → Gas Giant → Protostar → Star → Blue Giant → Neutron Star → Singularity. Chain fusions quickly to build a cascade multiplier for bigger scores, and never let the pile cross the danger line.

A one-thumb night-heist arcade: tap the glowing fruit to loot it, chain taps fast to raise your multiplier, grab Gilded Fruit for bonus time, and never touch a Cursed Fruit before the raid clock runs out. Ships an autonomous attract demo, cloud-saved best score, a shared leaderboard, and full portrait + landscape play.

Tap a skier with a clear way to the lift. Cabins arrive unpainted with 2, 3 or 4 seats, and the first skier aboard paints the cabin their club colour, so you decide which club gets which cabin. 24 stations, low-poly alpine art.

Paper-boat battles on a lily pond: throw pebbles at the rival's hidden fleet, but every boat drifts a cell after each round. Soaked parts stay visible and drift along, and splash ripples count the boats nearby. Ten frog captains.

Game penalti sepak bola yang cerah & seru: latih tendangan melawan 12 kiper yang makin sulit sambil mengumpulkan koin. Belanja jersey, celana, sepatu & aksesori, plus 50 JURUS TENDANGAN lengkap dengan cara menendangnya. Uji tanding 1 lawan 1 (menendang & menjaga gawang) dan taklukkan 10 lawan di Turnamen Liga untuk meraih medali, julukan, dan prestasi di halaman profil.

A word-grid game drawn as a transit map: trace words through touching letter stations, but every new word must start where the last one ended. Plan your routes, keep the chain going for a growing multiplier, and change lines only when you must. Twelve maps.