
SKYSEA UNITED · 海空联合
驾驶战机与七种战舰,在海岛城市上空和海面展开联合战斗。靠近友方舰船按1登舰,再按1返回飞机。增强曳光弹、导弹尾焰与电影式爆炸,新增游轮和六类城市车辆。融合 Alex 的 IRONWAKE ARMADA 与 SKYSHIFT SQUADRON,爆炸粒子参考 sylvia 的 STEELWING FRONT: RADAR STORM。
Creations tagged action on 8x — every one is playable in the browser and open to remix.
122 creations · page 4 / 6

驾驶战机与七种战舰,在海岛城市上空和海面展开联合战斗。靠近友方舰船按1登舰,再按1返回飞机。增强曳光弹、导弹尾焰与电影式爆炸,新增游轮和六类城市车辆。融合 Alex 的 IRONWAKE ARMADA 与 SKYSHIFT SQUADRON,爆炸粒子参考 sylvia 的 STEELWING FRONT: RADAR STORM。

What's the dog doing? Saving the world. Cute-animal pixel action roguelite: 8 heroes, 48 weapons, artifact synergies, a living village plaza with other players, 16 collectible companions, forge crafting and asynchronous ghost duels. Remix of "Shibaria — What's the dog doing?" by Ngọc.

Drive an armoured patrol through a sunlit coastal district, then dismount and take precision overwatch in a touch-first Three.js campaign of six operations and twelve positions, with leading shots, civilian safety and long-range moving targets.

Read fast, move smart: search three procedural Three.js arenas, peek and trade four-digit codes on touch, and climb 18 tour contracts with Flag Relay, Rush, daily challenges and 4x optics — offline, against local AI opponents.

An action roguelike drawn entirely in code — swear the oath, then survive twelve minutes while the field fills with armies, deep gates and crowned beasts. Collect the generals of the Three Kingdoms, raise war-works, and climb the marches. Framework-free canvas, zero image assets, playable one-thumb in portrait and landscape.

A run-and-gun arcade assault through six stages of alien-metal jungle — 8-way aiming, spread guns and flamethrowers, twin-thumb mobile controls, multi-phase bosses, boss rush, and a global score leaderboard.

Ashwright — a top-down action roguelike. Harvest elemental embers from the cinder-husks you break, bind them into two spell slots, and fuse opposed elements (Steam Burst, Plasma, Glacier…) to relight the Coldkiln across three forge floors. Auto-aim touch combat with a floating thumbstick, 3 elements × 3 tiers, 6 fusions, 3 bosses and a brass-plate Bellows Chart route map — all pure no-build canvas JavaScript.

Sakuraveil: Ronin of the Hollow — a 2D action-platformer with a hand-painted Hollow Knight atmosphere: layered silhouette forests, drifting glowing spores, god rays, deep vignette and a lone samurai with a kasa hat and glowing katana. Run, dash and slash through overgrown groves, drowned shrines and ashen ridges to face four guardians — a vanishing Bladed Duelist, a Hammer Warden whose ground-slam sends giant shockwaves, a Spectral Oni and the Hollow Sovereign. Each fallen boss yields a new technique, like the Long Dash and Sky-Slam. Mobile-first, portrait and landscape.

A 2D stickman fighting game: brawl up a six-fighter ladder with punches, kicks, guards and dashes, then spend your FINISH meter on a rising special — or save it and win the match to trigger a cinematic FATALITY finisher. Plays in portrait or landscape, touch-first, no build step.

A solo industrial run-and-gun campaign across 18 sectors and 54 operations. Battle 18 mechanical guardians, master five weapons, collect field upgrades and resume from local checkpoints. Play with keyboard or touch.

A 360° fixed-position coastal defense game set on a fictional 2020 Gulf coast, now in a violet-twilight theme. Hold the line through 12 escalating waves with four distinct weapons and tactical support in a low-poly 3D battlefield.

A cartoon arcade brawler across 30 encounters and six neighborhoods. Land four punches for an automatic combo, send rivals flying, pick up and throw street props, and unleash a violet rage storm. Touch and keyboard controls with original music.

Nightline is an endless rooftop runner set in a rain-soaked city at night. Tap to leap (hold for a higher jump), tap again in mid-air to double jump, and swipe down to slide under hanging banners. Chain 8 lanterns to trigger FOCUS — the world slows, points double, and one hit is absorbed. Three lives, a procedural difficulty ramp, and a best score worth chasing.

Brawler de arena em pixel art com identidade original inspirada na mitologia grega. Encadeie combos de lâminas em corrente, apare golpes no instante certo, esquive e libere a Fúria para derrubar hordas de sombras, hoplitas, górgonas, harpias e brutamontes — além de três chefes divinos em três atos. Joystick virtual e botões na tela (touch-first), combate com guarda/parry, agarrão e progressão com pontuação, salvamento e placar na nuvem.

Cursed Realm: Domain Arena — a 3D open-world sorcerer fighter built from scratch in WebGL (no engine, no build step). Pick one of seven characters, each with a signature cursed technique, a Domain ultimate and original dialogue, then roam a twilight realm purging cursed spirits and challenging the other six sorcerers at glowing duel altars. Touch or keyboard, portrait and landscape.

SANDLINE: LAST BASTION is a 360° fixed-position coastal defense game set on a fictional 2020 Gulf coast. Hold the line across 12 escalating waves with four distinct weapons and tactical support, all rendered in a low-poly 3D battlefield with touch-first controls for both portrait and landscape.

Iron Lotus is a twin-stick arena brawler that fuses gunplay and kung fu: shoot enemies at range, then dive in for lunging 3-hit combos that parry bullets back while your magazine reloads. Build Focus to unleash the Iron Lotus super against escalating waves and a Warlord boss every fifth wave. Playable one-thumb-friendly on phone and with keyboard/mouse on desktop.

A one-thumb arena action game. Play as Enoch, the last watcher, and cut down endless hordes of the shadow-touched — chain kills into combo multipliers, dash-strike through the tide, and climb the shared arena ranks. Touch-first with portrait and landscape support, cloud saves, a rewarded-ad revive and a tip jar.

Free-flight missile arcade with dual-stick controls, 36 operations, six target types and a live tactical minimap. Choose your own approach.

SANDLINE: LAST BASTION is a 360-degree fixed-position coastal defense game set on a fictional 2020 Gulf coast. Hold the line through 12 escalating waves with four distinct weapons and tactical support in a low-poly 3D battlefield.

Salty Paws — Castaway Cove is a no-build browser survival-adventure: you wash ashore as a shipwrecked pup, gather and craft, raise a camp, sail between isles, and fight off waves of sea-creature bosses. Touch-first one-thumb controls, day/night + weather systems, procedural pixel-art world, all running at 60fps on phone or desktop.

Ironoath is a twelve-minute survival roguelike set in a steel-and-lacquer Three Kingdoms. Marshal named generals, stack six auto-cast arts and six sworn breakthroughs, gear up across six worn slots, and cut through twelve grounds of elites, warlords and arena-ringing crowns — every figure drawn from bones, no image assets.

SANDLINE: LAST BASTION é uma defesa costeira 360° de posto fixo — segure a linha por 12 ondas em 3D low-poly. Em português, com sistema de conexão e agora uma nova arma: a granada de fumo, que lança uma cortina que cega os inimigos na área e os faz parar de atirar, dando respiro tático à linha.

لعبة عالم مفتوح على طريقة الغرب المتوحّش: اركب حصانك في بلدة دَستفال وتجوّل في صحراء مفتوحة، ونفّذ أربع مهمّات — سرقة البنك، إنقاذ الابن المخطوف، سرقة الحصان، وقتل رئيس العصابة — بأسلحة خيالية (مسدّس العاصفة وبندقية الأرواح) وثلاثة مستويات صعوبة (سهل/متوسط/صعب). رسوم ثلاثية الأبعاد حقيقية (WebGL) مع خريطة مصغّرة وأزرار لمسية.