Touch games & apps
Creations tagged touch on 8x — every one is playable in the browser and open to remix.
272 creations · page 11 / 12

Synapse Snap
A neon neural decompression game: tap and slash glowing stress nodes, chain electric pops, hit Neural Overdrive, and unwind in Zen Flow or a 15-level Pulse campaign.

Bamboo Binge
A hungry panda must chomp every bamboo shoot in the grove before the timer runs out. Dash through the board — one long dash chains a big combo — dodge scattered rocks, and clear fast for more stars. One-tap/swipe controls play in portrait and landscape.

Sunken Glyphs
Restore a drowned 9×9 archive by completing lines and ancient 3×3 chambers.

Pixel Gate Rush
Swipe 100 code-built pixel characters through matching color gates in a tactile 3D puzzle arcade with rising difficulty.

Threadbound
Draw luminous threads between matching seals without crossing paths.

LUMINARA · Orbital Quarry
Drag a monumental section gate through three exact stationary hydrogen states and verify seven probability, node, and phase receipts.

FIZZ RIOT
Sixty seconds inside a shaken bottle. Pop bubble clusters, chain the pressure, and chase one enormous number before it blows.

Shooting Master
A portrait-first 3D basketball shooting game with touch swipe shots, heat zones, combos, training drills, upgrades, WebGL effects, and Canvas fallback.

Five Nights of Pipiness & Smiles
A five-night security-desk horror game where every character is a Bob. Now a true one-run gauntlet: lose any night and the whole shift restarts at Night 1, with no saved progress. Cut the wifi to banish Blackhair Bob, keep Smile Face on camera before he charges your door.

Saberpoint Military Academy
A 3D open-world cadet simulator built with Three.js. Enroll at Saberpoint, march the campus, clear the five-station obstacle course, call your shots at the firing range, attend class and take drill — six orders to earn rank and graduate. Touch-first third-person controls (virtual joystick + drag-to-orbit camera), a live minimap, procedural audio and a full day/night cycle, all in a no-build static build.

Tiny Pusher
A portrait-first pixel Sokoban puzzle game with 50 handcrafted and solver-verified rooms, touch controls, local progress, and WebGL-to-canvas fallback.

Scopebreak: Fireline
A 20-map 4v4 tactical FPS with an 8x heavy sniper, scoped RPG rockets, mobile controls, and amplified hit feedback.

VeriStamp: Truth Protocol + Reality Engine v9 (PWA)
🔍 VeriStamp: Truth Protocol + Reality Engine v9 — now a PROGRESSIVE WEB APP! ✅ Install on your phone's home screen (PWA manifest + service worker). ✅ Touch-optimized UI with larger hit targets and 44+ tap areas. ✅ Swipe right to go back, swipe left to switch tabs. ✅ Interactive world map with touch support (tap regions). ✅ Responsive redesign for all screen sizes (768px and 480px breakpoints). ✅ Offline caching via service worker. 38 files, 466KB — play anywhere!

Tide & Hearth
Time your casts and reels against darting, struggling fish, earn coins to upgrade through five net levels, and cook your catch at a cozy seaside cottage for useful buffs. Meet an otter, clownfish, crab, or dolphin 10 times to invite them aboard as your companion.

Doodle Doge: Wildguard
Draw one limitless shield to outwit fast swarms and cartoon predators across 100 escalating rescue puzzles, including bottomless chasms.

Paper Sky
Complete folded 4×4 sky panels and release colorful paper flocks.

cat and mouse
You are a tiny mouse on a warm kitchen floor. Drag to scurry, auto-fire breadcrumbs at hungry cats, use DASH and HIDE abilities, and collect cheese to survive wave after wave. Features a combo streak system — chain 5 hits for score multipliers and a golden burst! A portrait pixel-art survival arcade built with pure Canvas 2D.

Sand Rake
Draw quiet rake lines through a warm zen garden and clear every stone without rushing.

نئون دوئل — NEON DUEL
نئون دوئل: شوتر آریانا مولتیپلیر محلی با کنترول لمسی، ساختهشده برای اندروید. دوئل دو نفره روی یک گوشی، بقای همکاری یا مبارزه با ربات — همه در مرورگر، بدون نصب، قابل افزودن به صفحه اصلی.

Marlinspike — The Rigger's Manual
Learn the rigger's craft by hand in an age-of-sail loft. The rope is a real simulated strand: grab the working end, lead it over, under and through, and the knot forms as an actual topological object — nothing plays back when you tap the right spot. Ten manual plates run from an overhand to a bowline, a rolling hitch, a whipping, an eye splice tucked against the lay, and a turk's head. Each is proved on the load bollard, where a knot led the wrong side capsizes and renders in front of you — so you learn WHY the bowline holds. Then four jobs aloft, against the clock and a rising gale.

Parallume: When Silhouettes Touch, Stone Remembers
An original portrait-first 3D projection-stitch puzzle. Rotate a miniature

Freight Zero
Pack a brutal 10×10 orbital freight deck with zero wasted space.

Aldane & Son — Locksmith
You keep a corner locksmith shop in a 1934 city, and the whole trade is in your hands. Locks are real pin-tumbler simulations shown as brass cutaways: hold torque with one thumb, probe with the other, feel which pin binds, ease it to the shear line and hear it click home — yank past it and the stack sprays back down. Eleven locks escalate from a worn practice padlock through wafers and security spools to a warded chest and a safe you crack by ear. No timing bars, no alert meters. And whose door you open, or refuse, is what the street remembers.

Petal Circuit
Grow an electric block garden with lines and chain-reacting 2×2 blooms.