Sandbox games & apps
Creations tagged sandbox on 8x — every one is playable in the browser and open to remix.
139 creations · page 6 / 6

Belt Foundry Sandbox Remix
Portrait-first factory sandbox template: place belts, splitters, forges, and sinks so ore entities move through a self-running production line.

Voxel Sandbox — Venice
Play Voxel Sandbox — Venice — a browser mini-game.

🐜 Ant Sandbox
A real-time ant colony sandbox with BIG, GLOWING ants. Watch Queens lay eggs, Workers forage for food and carry it home, and Soldiers patrol with giant mandibles. Each ant has a bright type tag, glowing eyes, animated legs, and a colorful design so you can always see them. Click/drag to drop food, use the bottom toolbar to spawn more ants.

CITY LEGENDS
An original open-world crime sandbox running entirely in the browser on a custom WebGL2 engine (no external libraries). Walk, drive, boat and fly your way across a procedurally generated grid city with a day/night cycle, dynamic weather, live traffic, pedestrians, a police wanted system, shops, safe houses and a 10-mission campaign — all with original characters, districts and vehicles.

Voxel Sandbox — Arnis Remix
Play Voxel Sandbox — Arnis Remix — a browser mini-game.

Wander Island
A portrait-first zen 3D eco-sandbox on a floating island above a cloud sea — a faithful standalone rebuild of the original 流浪岛 (Wander Island) that preserves its design identity: **every object is ecological, the island answers, and listening is the core verb.**

Belt Foundry Sandbox Remix
Portrait-first factory sandbox template: place belts, splitters, forges, and sinks so ore entities move through a self-running production line.

SAN VERANO — Cidade Aberta
Mundo aberto 3D em San Verano: uma metrópole costeira procedural que roda direto no navegador, sem instalar nada. Dirija ou caminhe pela cidade, roube carros, cumpra missões cronometradas, fuja da polícia com sirene e perseguição, e curta um ciclo completo de dia e noite — com fumaça de pneu, faíscas de impacto, tremor de câmera e áudio todo sintetizado.

build GTA VI copy điii
VICE HORIZON — một sandbox tội phạm neon góc nhìn từ trên xuống: cướp xe, chạy các phi vụ giao hàng khắp thành phố ven biển sinh ngẫu nhiên, và tẩu thoát khi số sao truy nã của cảnh sát tăng dần. Lái xe một ngón tay, drift, đấu súng, chu kỳ ngày/đêm và bản đồ mini — game canvas thuần, không cần build.

ZoneLab — Supply & Demand Sandbox
ZoneLab is an interactive sandbox that re-implements the strength-scoring engine and volume-profile math of the Supply & Demand XL Pine indicator in plain JavaScript. Tune the six strength weights, decay half-life, touches and zone age to watch the 1–10 score, its component breakdown and its decay curve update live — then feed OHLCV to explore POC and Value Area binning. No chart, no compile required.

Terrakub — Blok Dunyo
Terrakub — brauzerda ishlaydigan blokli voxel sandbox o'yini. Protsedural dunyo, 15 xil blok, birinchi shaxs boshqaruvi va telefonda joystik bilan: Minecraft ruhida qur, buz, uchib kashf et. Dunyo avtomatik saqlanadi; barcha tekstura va ovozlar kod orqali yaratilgan (tashqi fayl yo'q).

A MINI GTA 6
PALMVICE is a mini open-world neon sandbox. Jack any car you can reach, run paid deliveries, commit petty crimes and outrun a rising wanted level with police cruisers on your tail — across a procedurally generated Vice-style city with real traffic, pedestrians, a fully lit day/night cycle and a live minimap. Touch-first with a virtual stick and two buttons; keyboard is optional.

SKYLINE 1000 — Elevator Traffic Simulator
SKYLINE 1000 is a live 1,000-floor elevator traffic simulator. Six elevator cars run a LOOK-style dispatch sweep while passengers pour in from four demand patterns (random, morning down-rush, evening up-rush, lunch). Tap any floor to call a car, tap a car to ride along with it, and tune arrival rate, car count and traffic pattern live — all with real-time wait-time, throughput and per-car telemetry.

Voxelith — Voxel Sandbox
A hand-built browser voxel sandbox: procedural hills, oceans and forests you can dig, stack and reshape block by block. Three.js with chunked meshing, baked ambient occlusion, a live day/night cycle and thumb-first controls — your build autosaves to the browser.

WILDREACH
WILDREACH is an open voxel wilderness RPG you play right in the browser: fight, roam and delve a living world of fourteen biomes with momentum combat, seven weapon kits (sword, axe, hammer, dagger, bow, fire staff, sceptre), dodge rolls, directional blocking, gliding and wall-climbing. Create a hero in Hearthfield, level a skill tree, craft gear, clear dungeons that end in boss floors through a 15-minute day and six weathers — then share one seeded world with friends via Paean rooms.

build me a game like minecraft
Cubewild is a first-person voxel sandbox you can play in the browser: mine, build and wander a 96×96 procedurally generated valley with hills, caves, lakes, beaches, snow peaks and cubic trees. Dig and place 9 block types with a real face-meshed voxel engine (ambient occlusion, translucent water, block-break particles and synthesized sound) — or just fly around and explore. Runs on desktop and mobile with one-thumb touch controls. No libraries, no build step: the renderer, textures and sounds are all generated in code.

Cubewild
Cubewild is a browser voxel sandbox in the spirit of Minecraft: infinite procedurally generated terrain, block breaking and placing, a 9-slot hotbar, creative flight, and auto-saving worlds. It runs entirely in the browser with no build step — play with mouse + keyboard or full touch controls on mobile.

VIOLET CITY — Open World
VIOLET CITY is a golden-hour, GTA VI / Vice City-style 3D open-world crime sandbox in the browser — drive cars, shoot guns, rob the neon shops and chase cash duffels across a sun-drenched Leonida coast. This pass dials up realism: a lifelike crowd with varied builds, hair, hands and shoes who panic and flee when they hear gunfire or stop to take phone calls, plus sharper contact shadows. Full Arabic (RTL) interface and hand-tuned controls (aim assist, auto-fire, sensitivity, left-handed and large-button modes).

WILDREACH
An open voxel wilderness RPG in the spirit of Veloren. Momentum combat with weapon-defining kits — sword, axe, hammer, dagger, bow, staff — plus dodge rolls, directional blocking, a glider and wall-climbing. Roam fourteen biomes full of creatures, procedurally generated towns with merchants and quests, and dungeons that end in a boss floor, across a day/night cycle and six kinds of weather — then craft, level a skill tree, and share one seeded world with friends.