Roguelike games & apps
Creations tagged roguelike on 8x — every one is playable in the browser and open to remix.
278 creations · page 12 / 12

Emberrogue
A dark 3D action roguelike built on Three.js: descend a procedurally generated dungeon layer by layer, pick run-changing Boons, and push deeper with permanent ember-talent progression. Touch + keyboard controls, bilingual EN/中文, runs straight from the browser with no build step.

Ironoath — Three Kingdoms of Steel
Ironoath — Three Kingdoms of Steel is a survival roguelike built on a zero-external-asset vector-skeleton pipeline. Auto-cast six arts across five stars, forge six gear slots that literally redraw your hero, and fight through six grounds of elites and warlords toward a crown. One-thumb touch play, portrait or landscape, with persisted scores and a restart in seconds.

Ironoath — Three Kingdoms of Steel
A steel-and-beast survival roguelike set in a Three Kingdoms world. Ride a vector-skeleton totem through six grounds, forge six worn gear slots, chain auto-cast arts and sworn breakthroughs, and ring the arena crowns. Pure canvas, zero external assets.

Endless Pixel Roguelike
一款像素风无限 Roguelike 生存游戏,支持键盘/鼠标/触摸多种操作方式,含虚拟摇杆和点触自由切换。

Ironoath — Three Kingdoms of Steel
A Three Kingdoms-inspired survival roguelike where you pilot a beast-branded hero through six brutal grounds, stacking auto-cast arts and sworn breakthroughs to cut down teeming warlord hordes. Six gear slots literally redraw your hero's silhouette and unlock a different opening art, while elite champions and arena-ringing crowns keep every run distinct. Painted entirely by a zero-asset vector pipeline on pure canvas.

Ironoath — Three Kingdoms of Steel
Dive into a Three Kingdoms war machine: pilot legendary generals like Guan Yu or Lu Bu, auto-cast six arts and stack sworn breakthroughs, raise turrets and barracks to break the siege, and let six gear slots redraw your hero from cloth to mech. A canvas survival roguelike that is 100% vector-drawn in code with zero external assets and no build step.

Mainspring: Clockwork Roguelike
A standalone, portrait-first clockwork engine-building roguelike adapted from the original MAINSPRING source. The game keeps the strong parity-puzzle core: meshed gears counter-rotate, and odd gear loops jam the whole train.

CROWNSHIFT · Every Cast Abdicates Remix
CROWNSHIFT is an original, deterministic MOBA × action-roguelite for the browser. The Vacant Sovereign and three hostile thrones share four stable laws. Invoking a lane casts one law, exchanges it with that throne, and lets the opposition retaliate with the law left in its custody.

Lowpoly Roguelike MOBA Remix
An arena-survival MOBA — **ported code-intact from the original open-source project**: QWER abilities, escalating creep waves, boon drafting between waves, elites and bosses in a low-poly arena. Peer-to-peer co-op (PeerJS) is preserved exactly as the original shipped it.

Pixel Roguelike Sample Remix
A small, dependency-free HTML Canvas roguelike used as a DeepTide showcase.

Keydoor Roguelike Remix
Portrait-first grid roguelike template with tiny 4x4 floors, keys, locked exits, walls, monsters, adjacent attacks, and turn-based retaliation.

Emberfall: Descent 余烬轮回
《Emberfall: Descent 余烬轮回》是一款暗黑哥特风格的肉鸽动作 RPG。在程序化生成的迷宫裂隙中一路下潜,逐层清剿敌人、每层三选一祝福改造流派、每 5 层迎战 Boss;死亡结算余烬,点亮永久天赋树,装备掉入永久仓库,职业独立练级——暗黑式跨局养成。纯 Three.js 无构建,支持移动端触控与双端竖/横屏。

Rimefall: The Long Winter
A 3D roguelike auto-battler in the Long Winter. Recruit and fuse a winter company, lay Chill to freeze the Frosthost solid, weather telegraphed blizzards that double the cold, and bury the Glacial Wyrm under an Avalanche.

Void Descent Sample
A dependency-free HTML Canvas turn-based dungeon crawler sample.