Puzzle games & apps
Creations tagged puzzle on 8x — every one is playable in the browser and open to remix.
527 creations · page 22 / 22

Tiny Orchard
A calm three-minute mobile strategy game about planting a tiny 3×3 orchard, timing harvest chains, and meeting the market goal before the season ends.

Magic Ball Puzzle Remix
Standalone portrait rebound-combat puzzle rebuilt from the former Cocos Creator export. The directory now runs entirely on local vanilla JavaScript, Canvas 2D, CSS, and WebAudio with no engine runtime, physics runtime, ad SDK shim, generated bundle, splash, or preview-image dependency.

Nib's Way Home
Draw one living ink trail and guide a tiny glowgrub safely home across 72 handcrafted physics puzzles.

Railway Yard Puzzle
Turn-based railway switching puzzle. A cut of colored cars waits at the yard throat; the player toggles a three-switch ladder, launches one car at a time, and must send every car to its matching siding before the move budget is exhausted.

Cargo Bloom
Tap connected cargo blooms, trigger gravity, and clear the manifest.

Duo Temple Puzzle Remix
Dual-character temple puzzle built as a standalone mobile canvas game. Ember and Tide can be controlled independently or together; each collects matching gems, respects different elemental hazards, holds pressure plates, opens paired gates, and must finish on the matching exit before the move seal runs out.

CLAYWRIGHT
The craft of the potter's wheel, in real 3D. Centre the clay, pull the wall up, and shape a spinning vessel to match the ghost of a master form — then fire it and watch the glaze bloom from the kiln. Built on a deterministic throwing engine (every pull and push a pure function of the clay), so the title screen throws its own masterpieces and the demo is the regression test. Twelve vessels across three studios — the everyday table, the celadon studio, and the moon kiln — with crackle, celadon and oxblood glazes, a kiln shelf, and a koto score. Portrait-first, pure JavaScript, no build.

GEM MATCH
A match-3 swap puzzle (Bejeweled / Candy Crush genre) — and the suite's

PIN RESCUE
A **pull-the-pin** rescue puzzle (Save the Dog / Hero Rescue genre) built as an

Yarn
Drag yarn between matching buttons on a felt board. Join every pair and cover every square across 40 cosy levels from 5×5 to 9×9.

Blossom
Drag petal stacks onto a honeycomb garden bed. Matching tops pour together, ten of a colour bloom into a flower, and every bloom paints the top petal of its neighbours, setting off chains. 30 levels.

Clockwork Bakery
Build and debug deterministic conveyor lines with nine machine types across ten theatrical bakery contracts.

Railway Yard Puzzle Remix
Turn-based railway switching puzzle. A cut of colored cars waits at the yard throat; the player toggles a three-switch ladder, launches one car at a time, and must send every car to its matching siding before the move budget is exhausted.

Synthesis — build the world from atoms
Explore verified matter models inside a raycast-enabled Three.js synthesis chamber with living 3D atoms.

Bounce Basket Puzzle Remix
A bespoke bounce-shot basketball puzzle with solver-verified bank-shot levels.

Pixel Amidar Grid
Paint-the-grid arcade chase game. Swipe to turn, paint every cell, outrun enemies. 32 handcrafted levels across neon jungle grids!

Glaze
Tap panes of a stained-glass window to turn them until every lead line joins up and the window fills with light. 40 windows from 4×4 to 8×12, each with one answer you can reason out.

Carousel
A free-cell solitaire where the spare cells are a luggage carousel: park any top card on it, but only the card at the front comes back off. First in, first out. 30 deals, every one solvable.

Delve
Minesweeper down an endless mine shaft: numbers count the gas pockets around each tile, and every row must be dug out before the rising shaft brings it to the ceiling. Never a forced guess.

Paperwing
Tap paper cranes to send them flying. A crane only goes if its way to the edge is clear, so clear 40 boards of hearts, rings and diamonds without bumping.

Adrift
Paper-boat battles on a lily pond: throw pebbles at the rival's hidden fleet, but every boat drifts a cell after each round. Soaked parts stay visible and drift along, and splash ripples count the boats nearby. Ten frog captains.

Topple
Four in a row in a wooden box that can be turned over. Drop a disc, or spend a topple to turn the whole box a quarter turn and let every disc fall to the new floor. Twelve opponents, stones that never fall, stars for quick wins.

Corral
Dots and boxes on odd-shaped pastures: build fence rails in turns, close a pen and its sheep is yours — then build again. Gold pens are worth three. Twelve rivals, the best of them play the endgame perfectly.