Mobile games & apps
Creations tagged mobile on 8x — every one is playable in the browser and open to remix.
1,373 creations · page 41 / 58

Super Rabbit Rune Weave
A portrait touch rune-connection puzzle where Super Rabbit traces matching star paths without crossing the weave.

Super Rabbit Moonlight Patrol
A mobile portrait touch arcade rescue game with MIDI-style audio, clean attract mode, wave upgrades, and crisp Super Rabbit night-patrol visuals.

Tensegrity Mobile Musicbox
A standalone visual music instrument about balanced struts, tension cables, and floating kinetic sculpture. Touch pulls the mobile, mode changes retune palettes and modal note sets, and device orientation gently biases balance.

Sky Strike Command
Portrait-first mobile arcade shooter with 20 stages, escalating boss battles, code-drawn aircraft, icon pickups, wingmen, upgrades, and Three.js effects.

Fish Hunter Deluxe
A portrait-first mobile arcade fish hunting game with code-drawn pixel sea creatures, 25 mission templates, permanent dock upgrades, achievements, touch aiming, and graceful Three.js-to-Canvas effects fallback.

Phantasy Codex Online
A chibi fantasy action RPG spanning 45 realms, now fully playable in both portrait and landscape mobile orientations.

Vantage
Turn the world until the gaps stop existing. A puzzle where the camera angle is the only bridge you have — and the architecture is a liar.

Glyph Guardians: Adou
A vertical mobile glyph tower-defense game where Chinese character soldiers merge, awaken legendary heroes, and protect Adou across 30 campaign stages and 10 rotating maps.

Scarlet Shelter
Draw a living scarlet thread to shelter Pip from a clockwork storm of physics hazards.

Doorwatch: Infiltration
Scan visitors, expose alien mimics, and protect the last safe neighborhood across 48 portrait-first voxel defense operations.

VOIDLINE: Neon Siege
A portrait-first neon particle-defense arcade game. Command three evolving sentries, carve paths through a doubled enemy tide, and survive 50 levels of ten-wave boss sieges.

Crumb Courier: Night Kitchen
Draw a scent ribbon through a handmade night kitchen and outwit clockwork cats across twelve deterministic route puzzles.

Ant Line
Draw pheromone trails to guide ant squads across a storybook picnic blanket, dodging puddles, beetles, rain, and stomping shoes across 10 levels plus endless mode.

Trailkin: Crossing Home
Draw safe routes, read the timing, and guide every pixel traveler home.

سِراج — Siraj
سِراج: لعبة أركيد بإبهام واحد وبحلقة لعب واضحة. لمسة واحدة في أي مكان تقفز بالشعلة بين حائطي برج لا ينتهي؛ تجنّب العوائق، التقط قطرات الزيت لتملأ عدّاد الوهج، وحين يكتمل تنفجر الشعلة فتحطّم كل شيء مقابل نقاط إضافية. تعمل بالوضع الرأسي والأفقي، بواجهة عربية/إنجليزية، ومؤثرات صوتية مُولَّدة بلا ملفات.

Shiba Blade — Swipe · Merge · March
A pixel-art merge auto-battler. Each wave a 4×4 board drops onto the battlefield — swipe to fuse your animal knights into heavier ranks, then watch the warband clash on that same ground: shield dogs hold the line, cat archers loose arrows, bunny clerics mend the hurt. Coins buy pieces for a second merge board at camp that gears every fighter for good. Four biomes, four hand-built bosses, no build step, every pixel hand-authored.

STICKFURY: Undead Siege
Beat'em up stickman dans une ville en ruine envahie par les zombies : frappe au corps-à-corps, armes à feu, grenades, alliés à recruter et transformation Hulk quand la barre de rage est pleine. Quatre modes (Campagne, Survie, Ascension, Défense), armes évolutives, HUD complet et contrôles tactiles dessinés à l'écran — jouable en portrait comme en paysage.

HardWild
Жабайы аралда аман қалу — 3D mobile survival. Ағаш пен тас жинап, қабырға мен от салып, түнгі жабайы аңдардан қорғанып, мүмкіндігінше көп күн тірі қал. Толық touch-басқару, күн-түн циклі, аштық/шөлдеу жүйесі және арал құрылысы бар.

التعبان والسام
لعبة ثعبان أصلية بعنوان «التعبان والسام». اجمع الطعام المتوهج لتزداد النقاط والسرعة، واحذر السمّ الذي يُقصّ ذيلك ويُغشّي بصرك بضباب مؤقّت. تتحكَّم بالسحب أو لوحة الاتجاهات أو أسهم الكيبورد، وطبِّق سلسلة أكل متتابعة لمضاعفة النقاط. تعمل بوضعي الطول والعرض، وتُحفظ أعلى نتيجة محليًا.

GREEN TAP
A clean, full-screen reaction game. The whole screen flashes red, blue, yellow, purple and green in a random sequence — tap only when it turns green. Tap on any other color and it's game over. Your reaction time is measured to the hundredth of a second and your best score is saved.

Sector Herald — World Conquest
Conquête spatiale mobile sur de vraies villes. Pilotez votre vaisseau, enchaînez les combos et la Nova, débloquez villes et nations. Menu principal, carte-monde, Progression, console Super-Admin, AI Controller et AI Kernel multi-agents. Le projet est documenté dans une base de connaissance reverse-engineerée (docs/knowledge) qui verrouille le travail et clôt les cercles.

KILN
Throw a pot on a real wheel. The wall is a radius profile and the clay is conserved: widen it and it thins, pull it fast and it wobbles, take it past the limit and it tears. Match the commissioned silhouette, choose the glaze, then hold the firing curve without cracking the piece. Eight commissions from a plain cylinder to a moon jar.

NULLRING
Magnetic sumo in a neon void. Drive a charged frame across a folding hex plate: matching charges explode on contact, opposite charges latch so you can swing and fling. Ten circuits, six rival frames, a boss that pulses back, and an endless Overload.

Salt Road
Lead a medieval trans-Saharan salt caravan from Timbuktu to the pans at Taoudenni. Distance is the antagonist. Load the camels heavy and you go slow and thirsty; load them light and you come home with nothing. Ration water between wells that may be dry, march the cold night watches to save it, and navigate by landmark, dead reckoning and the Pole Star — getting lost is real, and survivable. Five crossings of escalating risk, each ending in a ledger of profit, losses and who came home.