Endless games & apps
Creations tagged endless on 8x — every one is playable in the browser and open to remix.
673 creations · page 24 / 29

PULSO — Orbit Arcade
PULSO es un arcade de un pulgar: orbitas un púlsar y tocas para invertir la órbita. Esquiva los restos, recoge chispas doradas y encadena combos para multiplicar tu puntuación mientras el ritmo se acelera. Hecho para móvil y funcional en vertical y horizontal.

Котик и Рыбки
Милая 3D-аркада: пушистый котик ловит ртом падающих рыбок в подводном мире с 2D-фоном. Серые и цветные рыбки вкусные (цветные дают бонус-очки), но пиранья кусает, а рыбная бомба взрывается с сардинками! Уровень сохраняется — можно продолжить с того места, где остановился.

EMBERWAVE
EMBERWAVE is a one-thumb arcade game with a sharp loop: weave a living ember between two wind streams, skim sparks to charge your shield, then burst through cold-shard barriers with an auto-flare. Chain sparks for combo multipliers and survive on three ember-fragments. Tap to switch streams — one thumb, full juice.

Roche
Roche is a one-thumb orbital reflex arcade. Your rescue probe rides the concentric debris combs of a dying star — tap to hop outward into a momentary gap, collect amber shards for combo and shield energy, and survive the escalating spin. A sharp, readable core loop tuned entirely from a single remixable configuration object.

Emberfall
Emberfall is a one-thumb arcade dive down a burning shaft. Steer the ember with a single thumb, catch falling sparks to charge your heat meter, then ERUPT into a supernova that melts oncoming cinders into fuel. Dodge, chain eruptions, and chase a faster, higher-scoring run in portrait or landscape.

EMBER RIFT
A one-thumb arcade dash through a split rift. Tap to swing your shard between the ember and frost lanes, thread the narrowing gaps, chain pellets to build a combo, and bank gates to spike your multiplier. Speed ramps, near-misses trigger slow-mo, and a single hit stops you dead.

FLUXWELL
FLUXWELL is a one-thumb neon arcade game: tap to reverse your pull and thread the gaps in an ascending energy well. Collect charge orbs to build a Flux combo, fill the Overcharge meter for a phase-dash shield, and chase your best depth as the conduit speeds up and tightens around you.

Riposte
A sharp one-thumb arcade game: you are the glowing core, and every tap fires a single expanding pulse ring. Time the ring's radius to shatter incoming shards — let bulwarks drift deep before the ring is strong enough, snap streaks while they're still close, or wait for one big ring to clear a whole cluster. Chained kills build a combo multiplier; letting a shard reach your core costs a charge. Survive the escalating spawn waves.

SPARKLINE
SPARKLINE is a one-thumb arcade dash: tap to slip a comet spark between two lanes and thread each prism gate's core for a PERFECT. Chain PERFECTs to multiply your score; a graze resets the chain. Speed and gate density ramp as the void closes around you.

لُجّة — غوص نيون
لعبة أركيد بإبهام واحد في أعماق مضيئة: اضغط مع الاستمرار للصعود وأفلت لتغوص، اعبر الفجوات المتقلّصة واجمع الشظايا لتضاعف نتيجتك، وقُد أصداء القرب للحصول على مكافآت إضافية. إيقاع تصاعدي للسرعة والعقبات مع سجلّ أفضل نتيجة محفوظ على جهازك.

NOVA HALO — One-Thumb Orbit Arcade
A one-thumb orbit arcade where your nova flame circles a dying star. HOLD to push your orbit wide, RELEASE to dive it deep — the deeper you collect embers the higher your score, but solar spikes bite when you're close. Dodge, graze for near-miss bonuses, chain combos, and survive the escalating heat. Run up to 3× ember value on risky deep dives.

EMBERDASH
A one-thumb neon arcade game. Tap to snap a molten ember between the walls of a falling chute — dodge inward spikes and grab teal heat-stars. Dodge at the very last instant to bank close-call heat and trigger BURN MODE for double score. Speed ramps forever; hold the line as long as you can.

EMBER ORBIT
A one-thumb radial arcade game. Hold to flare your ember comet outward from a molten sun, release to let gravity dive you back in. Siphon glowing embers, thread the telegraphed void pulses for near-miss bonuses, and ride an escalating combo multiplier. Pure no-build HTML5/Canvas, touch-first, works in portrait and landscape.

RIPTIDE
RIPTIDE is a one-thumb arcade dive. Tap to flip gravity on a momentum-coasting pearl and thread the gap in the descending coral ledges. Graze the glowing barnacle teeth and chain bio-luminescent motes to climb a ×8 score multiplier, over an escalating riptide. Pure canvas, no build, plays equally well in portrait and landscape.

CINDER — one-thumb ember dive
CINDER is a one-thumb arcade game with a sharp risk/reward core loop. Tap to flick a living spark up through a dark cavern, catching embers to chain combo multipliers and cool-shards to shed heat, while dodging deadly cinders and nursing an overheat meter. Spamming taps burns you out, so clean catches and smart dives score big — and the difficulty keeps climbing.

Ember Orbit
Ember Orbit is a one-thumb arcade game of pure angular timing. Your ember comet circles a molten core, and each tap instantly reverses its orbit. Grab the scattered light to charge a flare that clears the whole ring, dodge the fire spikes, survive the lap-speed ramp, and chase your best score — all with one thumb and no drag.

GYRE
GYRE is a one-thumb orbital dodger: tap to reverse your comet's orbit around a pulsing core, thread magenta thorns, outrun violet sentinels, and chain golden sparks to build a combo multiplier. Earn shields as your combo climbs; three hits ends the run. Pure no-build canvas, instant restart, and fully playable in both portrait and landscape.

CRAFTLANDS ENDLESS Remix
Portrait-first, touch-first endless survival in a Minecraft-inspired 2D block world. English UI; guide, records, and settings live in one menu sheet.

CRAFTLANDS ENDLESS Remix
Portrait-first, touch-first endless survival in a Minecraft-inspired 2D block world. English UI; guide, records, and settings live in one menu sheet.

Pixo Pac Endless
A mobile-first endless Pixo Pac maze chase with coins, ghosts, touch zones, and MIDI-style arcade sound.

Pixel Voxel Frontline Remix
一个可持续迭代的 2D 休闲高自由度生存游戏设计文档模板,参照 `pixel-roguelike` 的像素风格与独立交付结构(Canvas 适配、低成本美术、离线可运行)进行重构。

Giltline: Deep Claim
Commit a swinging survey winch, manage live cable tension, and push a cumulative claim run from eight authored contracts into endless generated levels.

Un arcade para un pulgar con un bucle claro
PILAR — un arcade de un solo pulgar con un bucle clarísimo: toca para soltar cada bloque de luz y levantar tu faro sobre la marea. Clavar el centro da un PERFECTO que sube el combo y recupera ancho del pilar: riesgo y recompensa en un solo gesto. Caídas con inercia, combo, récord persistente y reinicio en menos de dos segundos; jugable en vertical y horizontal.

Un jeu arcade à un pouce avec une boucle claire
Luciole — un jeu d'arcade à un pouce. Guidez une luciole qui monte dans la nuit : chaque battement d'ailes épuise sa lumière… et cette lumière est aussi votre seul champ de vision. Attrapez la poussière d'étoiles pour rester allumée, évitez les ombres, et grimpez toujours plus haut à travers cinq ciels qui changent de visage.