Arcade games & apps
Creations tagged arcade on 8x — every one is playable in the browser and open to remix.
2,882 creations · page 53 / 121

SNAPJAW: Street Boy Edition
A predator-arcade of hunting and evolving: play the new 'STREET BOY' skin easter egg inspired by street-running culture! Gulp whatever fits in your jaws, grow from hatchling to primeval monster across four wild biomes.

FOXBURROW — Underground Empire
A cozy pixel stealth-tycoon: play a sly little fox digging secret tunnels under the river to pop up inside guarded farms. Snatch carrots, eggs and golden honey while dodging patrol cones, warp home through the roots, and let your woodland web-shop auto-sell the haul. Build burrow homes, hire rabbit/mole/badger couriers, crack all three farms, and grow an underground empire.

FOXBURROW
FOXBURROW is a cozy pixel stealth-tycoon: dig secret tunnels under the river, pop up inside guarded farms, and swipe carrots, eggs and golden honey while dodging patrol cones. Warp home through the roots, let your woodland web-shop auto-sell the haul, and grow an underground empire with hired rabbit, mole and badger couriers.

SNAPJAW — Hunt & Evolve
SNAPJAW is a predator-arcade of hunting and evolving: you are a little crocodile with a big appetite. Gulp whatever fits in your jaws, stalk whatever doesn't — creep through the reeds, strike from behind, bite and run until the giant falls. Every meal feeds your bite force and your body visibly grows from hatchling to primeval monster across four wilds: the marsh, cinder fields, the midnight shelf, and the hollow badlands where apex giants roam.

الواحة — لعبة أركيد بإبهام واحد
لعبة أركيد بإبهام واحد: قلب الواحة في قلب الصحراء — اضغط لتصدر نبضة ماء تكسّر الأطياف والأسراب المقتربة قبل أن تجف الينبوع. اركب الحرارة: نبضات أشد = رقعة أوسع، لكن الإفراط يُصيبك بإغماء حراري! سلاسل متتالية، قطرات ماء لنبضة مجانية، وعاصفة رملية تُشعل اللعب. سجل محلي دائم.

GRAVITON
GRAVITON is a one-thumb gravity-flip arcade darter. Tap to flip the comet's gravity — it costs charge, so every tap is a decision. Thread moving gates dead-center for a PERFECT to build your combo multiplier and refund charge, skim the edge for a risky GRAZE, or clip the gate and lose the run in one hit. Now with an EASY / NORMAL / HARD difficulty selector on the title screen. Charge regenerates on its own and from plasma shards, so the loop rewards precise threading, not spam.

Gunpoint
Gunpoint is a one-thumb reflex defense shooter. Enemies descend from the sky — tap to fire at your finger, hold for automatic fire, and manage a heat gauge that can overheat. Land perfect center hits to build a combo streak and clear escalating waves before they breach your line. Pure canvas with fully synthesized audio.

Midnight Runner
Midnight Runner is a neon-noir 3D endless runner built with Three.js. Dodge jump barriers, overhead gantries, barricades and flashing police roadblocks, collect coins, and outrun a police pursuit whose WANTED meter rises every time you crash. Buy 5 characters with stat bonuses, unlock 4 themed maps, chase your per-map best distance. Swipe/tap mobile-first controls run in both portrait and landscape.

Stud Dash
A one-thumb blocky obby runner. Your cube racer auto-runs a hand-drawn obstacle course of brick platforms — tap/hold to jump, time it to clear gaps, hop over spike strips, collect golden studs, hit checkpoints and reach the goal flag. Touch-first, works in portrait and landscape, autosaves your best score.

BREAKCORE
A one-thumb arcade reflex game: time your rotating pulse to smash incoming energy shards before they breach the core. Perfectly-timed shots build a combo multiplier and trigger juicy shockwave feedback. Sharp escalating loop, no build step, plays in portrait and landscape.

VOLT — One-Thumb Arcade
VOLT is a lightning-storm one-thumb arcade game. You are a storm energy core — tap to discharge lightning arcs that destroy incoming spawns. The risk/reward core: close-range kills feed your energy for bonus points and power. Let them get too close and they breach your core, draining you. Features proximity scoring (2x for close kills), chain combos, energy management, VOLT SURGE storm events, and 4 distinct enemy types. Neon gold/amber lightning aesthetic on dark storm space. One thumb, endless tension.

ECHO GUARDIAN
You are the ECHO GUARDIAN, a sonic sentinel in an emerald sea. Tap to emit resonant shockwaves that destroy incoming dissonance entities before they breach your core. Features 5 enemy types including the pulsing Pulsar, chain combo scoring with precision bonuses, a RESONANCE overdrive that clears the screen, escalating wave difficulty, and local high score persistence. Neon emerald/cyan aesthetic on deep space.

Jerboa Jive: Duo Panic Remix
Sprint Pip and Zip through a beat-synced trap arena, chain carrots, hop danger, revive a partner, and chase solo or duo scores.

ECHOBREAK — Arcade One-Thumb
ECHOBREAK is a one-thumb arcade game with a sharp core loop. You are the Last Echo at the heart of a dead broadcast — tap to fire a resonance pulse that shatters corrupt transmissions before they reach your core. Every pulse reverb-slows time, so chain kills inside the reverb window to charge a FREE pulse, and survive the SIGNAL SURGE. Best score persists locally.

SNAPJAW
SNAPJAW is a one-thumb predator arcade about hunting and growing. Play a hungry crocodile: gulp whatever fits in your jaws, and stalk what doesn't — creep through the reeds, bite from behind, and run before the giant bites back. Every meal feeds your bite force; your body visibly grows from hatchling to primeval monster across four wilds, from the marsh to the cinder fields, the midnight shelf, and the badlands where apex giants roam.

FUSE — one-thumb reactor arcade
FUSE is a one-thumb arcade: hold to blaze your ship up through a reactor core, release to dive, and graze the red danger edges to charge your FUSE meter. Fill it to ignite a white-hot SURGE. The reactor speeds up every second — how long can you thread the gaps?

Block Dungeons Arcade Remix
A four-seat co-op arcade dungeon crawler on a voxel engine. You take one

Ghostloop — Outrun Every Past You
Time-loop arena dodger: every loop you survive, your past run replays as a ghost hunting the same arena. Reach the portal, dodge yourself ×N. One thumb, pure panic by loop 8.

Blade Orchard
A sumi-e fruit-slicing rite: swipe a silver ink blade through luminous gouache fruit, chain combos, spare the bees, and chase golden-pear frenzies in classic and zen modes with global high scores.

NEON RIFT — one-thumb endless runner
A neon cyberpunk endless runner you play with one thumb. Surf a 3-lane glowing light-rail: swipe to switch lanes, jump low barriers, slide under overhead bars, and dodge full blocks — while chaining golden energy orbs to build a score multiplier (up to ×8). Speed ramps continuously, score + best are saved, and it works in both portrait and landscape with synthesized retro-futuristic audio.

WISP
WISP is a one-thumb arcade reflex game. Guide a lantern-spirit through a twilight canyon by tapping to flip between the upper and lower glowing rails, threading gaps in the cliff walls. Graze the edges for combo multipliers, siphon teal motes to build charge and ignite a short 2x invulnerable burst. Speed escalates, your best score persists, and it plays in both portrait and landscape.

Emberfall
A one-thumb arcade dive. Hold to lift your lone ember through a frost-choked cosmic canyon, thread the crystal gaps and chain the DIVE STREAK multiplier. Grazing a gap on the way through scores a near-miss; speed and risk climb together for a sharp risk-reward loop.

Cinder
A one-thumb arcade ember dodger. Tap to flip gravity and weave your cinder through a gauntlet of glowing gates — graze the gap edges to charge your flame, then combust into an invulnerable burst of light. Pure no-build HTML/Canvas, touch-first, playable in portrait and landscape.

HIVELIGHT
Fly a bee through eight glasshouses. Load pollen from a bloom, carry it to another bloom of the same species, and set the fruit before the light goes — while roof vents throw you off line, spider webs shake the pollen off your legs, and a wasp works out where you are going.