3d games & apps
Creations tagged 3d on 8x — every one is playable in the browser and open to remix.
557 creations · page 23 / 24

CITY LEGENDS
An original open-world crime sandbox running entirely in the browser on a custom WebGL2 engine (no external libraries). Walk, drive, boat and fly your way across a procedurally generated grid city with a day/night cycle, dynamic weather, live traffic, pedestrians, a police wanted system, shops, safe houses and a 10-mission campaign — all with original characters, districts and vehicles.

Build a realistic open-world driving game where
APEX CITY is a fully offline open-world driving game. Drive the original AUREL GT8 performance sedan through a procedurally-generated city — day, sunset and night skies, rain with slippery reflective roads, a ring expressway, tunnel, bridge, gas stations, a drift arena and a parking lot — with six modes (Free Drive, Race, Time Trial, Drift, Parking, Traffic), AI traffic, and a full garage with paint, wheels and performance upgrades. No login, no ads, no internet required: it installs as a PWA and plays entirely from local storage.

RED MESA — Frontier Drift
An endless third-person open-world western in the browser: ride procedural badlands with flat-topped mesas, a full day/night cycle and dust haze, and take on infinite auto-generated contracts — bounties, camp raids, ambushes, hunts, deliveries and rescues. Six-shooter combat, a whistled-up horse, a general store of upgrades, and touch-first controls for phone or desktop. No download, no build.

MORTLOCK · Sepulcher of the Ninth Key Remix
A dark, touch-first isometric tomb puzzle made with self-contained Three.js modules, procedural geometry, CSS, and Web Audio. Move the Mortlock Warden, push three mechanically distinct bier families onto Wake Seals, avoid the moving Stone Choir, and unlock all nine crypts.

Prism Bouncer 3D
Prism Bouncer 3D is a portrait-first WebGL bounce game. The player drags a prism paddle to rebound a light orb through rotating tetrahedral gates, shifting color phase to match each gate before impact.

3D Tower Defense Remix
Pure JavaScript Canvas 2D rebuild of the former Cocos Creator 3D build `tcg-3d-td`.

Oops, You Died! 3D
A portrait-first mobile troll platformer built with Three.js. The campaign contains 80 quick-reset challenge rooms, absurd trap reveals, a Deathdex collection, touch controls, WebAudio feedback, bloom, particles, camera shake, and responsive HUD layouts.

Skiff Rapids
A Three.js whitewater slalom. The river carries your skiff downstream on its

Helix Pylon 3D
Play Helix Pylon 3D — a browser mini-game.

Pixel Space Island Remix
Standalone portrait JavaScript rebuild of the former `tcgmy3d` Cocos Creator 3D voxel build.

Kodiak Ridge
A first-person alpine stalking expedition running on a hand-written WebGL engine — no libraries, all art and sound generated in code. Drag to scan three procedurally built zones (daybreak meadow, pine hollow, granite ridge), hold STEADY to raise a ×6 scope, and squeeze off vital shots that pay double. Real bullet drop, wind drift, a bolt-action cadence, spooking herds and a shareable expedition card.

Terrakub — Blok Dunyo
Terrakub — brauzerda ishlaydigan blokli voxel sandbox o'yini. Protsedural dunyo, 15 xil blok, birinchi shaxs boshqaruvi va telefonda joystik bilan: Minecraft ruhida qur, buz, uchib kashf et. Dunyo avtomatik saqlanadi; barcha tekstura va ovozlar kod orqali yaratilgan (tashqi fayl yo'q).

Cloudbreak
First-person cockpit flying built with Three.js. Take off from a bush strip, thread thunderstorm cells for risk bonuses while lightning chews your airframe, then grease the landing to earn credits. Upgrade the airframe, buy bigger aircraft, and fly co-op in the same sky via a room code — chase the global ten and your local board.

Spiral Rush 3D
Play Spiral Rush 3D — a browser mini-game.

Magnetic Zen Stone 3D
Portrait-first pseudo-3D physics game. Drag and release a zen stone across a magnetic sand table, flip the field between pull and push, and settle the stone on glowing target rings.

Midnight Chase 3D
NFS-style street racing with career credits (CR), cloud saves and a GLOBAL LEADERBOARD via the Paean platform — race rivals with real AI, outrun cops through 5 heat levels, drift, slipstream, 3 cars, 3 circuits, championship. Fully playable anywhere; compete globally in the Paean app or on 8x.gg.

Pakistan Rider 5D — Open World Bike Game
Pakistan Rider 5D is a 3D open-world motorcycle game set in a Pakistan-inspired country: ride through a modern city, ring motorway, desert dunes, river bridge and K2-style mountains with a full day/night cycle and dynamic rain, fog and thunderstorms. 30+ bikes, paint + performance upgrades, AI traffic (cars, buses, trucks, tractors, rickshaws), pedestrians, police chases, and 5 modes: Free Ride, Delivery, Time Trial, Stunt Arena and Police Chase. Includes a complete Unity/C# Android port with APK build automation.

Sigil Ascent 3D
Sigil Ascent 3D is a self-contained portrait-first three.js precision climber.

Ki Clash
Ki Clash is a 3D Saiyan arena-fighter prototype built with a dependency-free WebGL engine. Pilot Goku around a grid-lit arena: chain a 3-hit light combo (J) with a forward dash, throw a knockback kick (K), hold C to charge the blue Ki bar, fire a Kamehameha beam (L) at 50% Ki, and slam T at 100% Ki to trigger a screen-shaking golden Super Saiyan form (+40% speed, double damage, 15s). Face the "Target Dummy" in Practice Mode (stands still and auto-refills every 3s) or Versus Mode (chases you and strikes back). Includes full HUD health/Ki bars, touch controls and a paid-app gate.

build me a 3D game of ryomen sukuna (a character
Ryomen Sukuna, the King of Curses, stands in his Malevolent Shrine — rendered in real-time 3D by a hand-built Canvas engine with zero libraries. Rub his hair, feed him cursed fingers, and chat with him; his bond, hunger and rage rise and fall, and every touch, meal and message changes his expression instantly. Drag to orbit the shrine, pinch to zoom, and earn the favor (or the fury) of the King.

Cake Bazaar — Village Supermarket
Ek 3D village supermarket cake shop! Counter pe sahi cake tap karke customers ko serve karo — jaldi, warna woh gussa ho jaayenge. Scratch se banaya gaya low-poly WebGL, endless waves, combo scoring aur khushi/gusse wale reactions.

Shadow City: Rise
Shadow City: Rise is an offline 3D third-person action game with a cinematic 8-mission story mode. Play Ayan returning to a neon-soaked city to find his missing brother, mixing melee combat, stealth, and arcade vehicle chases across a procedural open city with a full day/night cycle and dynamic weather. Touch-first and tuned to stay smooth on mid-range Android phones.

VOLTBREAK — 3D Neon Shooter
VOLTBREAK is a first-person neon-arena shooter rendered in real-time 3D with Three.js — no build step, pure ES modules. Four switchable weapons each reskin the arena (Rift Long Bow, Wild Cat Gun, Astrol Rifle, full-auto Volt AR), and the Bow & Wild Cat Gun now carry swappable SKINS you cycle in-game. Combo multipliers, pickups, screen shake, particle bursts, procedural synth SFX and a persisted best score — built touch-first for portrait and landscape.

WILDREACH
An open voxel wilderness RPG in the spirit of Veloren. Momentum combat with weapon-defining kits — sword, axe, hammer, dagger, bow, fire staff, sceptre — plus a dodge roll, directional blocking, a glider and wall-climbing. Roam fourteen biomes full of creatures, procedurally generated towns with merchants and quests, and dungeons that end in a boss floor. Craft, level a skill tree, and share one seeded world with friends through Paean rooms.