Um jogo realista de zumbi com câmera em primeira
JAULA ZERO é um FPS de terror e zumbis em primeira pessoa, feito sem build com um motor de raycasting em JavaScript puro. A geração de mapa agora garante conectividade total: no mínimo 2 salas, corredores de 2 células de largura e, se qualquer área ficar isolada, uma passagem é aberta automaticamente — é impossível a sala inicial ficar sem saída.
More first-person-shooter creations

ECHO PROTOCOL
ECHO PROTOCOL is a no-build Three.js arena shooter you can play in either a third-person shoulder rig or true first person — and swap between them mid-firefight. It ships with a full pause menu: live graphics presets (shadows, render scale, FOV, fog, particle density, dynamic lights), audio levels, and a complete keybind editor that captures any key or mouse button with automatic conflict-swapping. Three weapons, three enemy archetypes, wave progression, a momentum slide-tackle, and 100% synthesized WebAudio sound.

STEADFAST
STEADFAST is a wave-defense tactical FPS. Hold a lone forward outpost against Reaver, Gunner and Basilisk mechs — headshots score double, and you switch between rifle, SMG and shotgun, lob frag grenades and manage reloads to survive endless escalating waves. Desktop uses WASD + mouse pointer-lock; mobile uses a virtual joystick and on-screen fire/reload.

قاعة الفولاذ · STEELHALL
قاعة الفولاذ — لعبة إطلاق نار داخلية ثلاثية الأبعاد بالمنظور الأول. تحرّك داخل حرم فولاذي مضاء بالنيون، واجه موجات الآلات المتوغّلة بثلاثة أسلحة ونظام درع ونقاط قياسية محفوظة. تعمل بفأرة ولوحة مفاتيح على الحاسوب، وبعصا وسحب وزر إطلاق على الجوال، في الوضعين الأفقي والعمودي.</summary> <tags" string="false">["first-person-shooter", "threejs", "wave-survival", "3d", "neon", "webgl", "canvas", "touch-controls"]</tags> <visibility" string="true">public</visibility> <title" string="true">قاعة الفولاذ · STEELHALL</title> </invoke>

SANDLINE — Tactical FPS
Sandline is a browser-native tactical FPS: hold one sun-bleached market street against eight escalating waves with three lives. Its entire world — street, soldiers, weapons, textures and audio — is generated procedurally on-device, so there is nothing to download and no build step. Ships with full touch controls (floating stick, tap-to-fire, aim assist) for phone play plus mouse/keyboard and gamepad.

Ironoath — Three Kingdoms of Steel


WILDREACH
An open voxel wilderness RPG for the browser. You are dropped at the gate of Hearthfield with a crude