Beastrise — Ages of the Hundred Peaks
Beastrise — Ages of the Hundred Peaks is a lane-siege battler where you raise an empire of procedurally-drawn beasts across eight ages, from bone-and-hide warbeasts to myth-lit exo-suits. Muster a living horde, forge hybrid fusions, and crush rival gates in ranked asynchronous war on the Paean leaderboard — all hand-drawn on canvas with zero image assets.
More tower-defense creations

Beastholm — Isles of the Hundred Peaks
A one-screen isometric isle you build on, garrison, run an economy on, and defend — tower defence, management and a small auto-RTS in one loop. Raise thirty age-aware towers and works beside a spiral road, muster your own officers, and push sixteen procedural isles across eight terrains. Zero image assets: every figure, tower and cloud is runtime canvas vector art, and all sound is WebAudio synthesis.

Reelwarden
Spin a 3×3 summoning reel, build and evolve a five-warden host, then defend an enchanted cabinet through 50 ten-wave pixel-fantasy chapters.

Beastholm — Isles of the Hundred Peaks
An isometric isle-defense diorama: raise towers and farms on a procedurally grown floating shelf, muster your own officers, and hold the road as beasts spiral in from the rim. A 16-isle campaign, eight age multipliers, age-aware buildings, and a leaderboard — every figure drawn at runtime in Canvas, all sound synthesized with WebAudio, zero image assets.

Beastholm — Isles of the Hundred Peaks
An isometric isle-defense diorama: build towers and works on a floating shelf of rock, run a gold-and-stone economy, and muster a company to hold your holt against the waves. Sixteen procedural isles, eight ages that multiply everything you build, and thirty age-aware buildings — all runtime canvas vector art with WebAudio-synth sound.

Puff the Cat: Moonbound Watch
A white ragdoll and an orange British shorthair dig by day, fortify at dusk, and defend the Moon Vault through tactical three-wave nights. Features seven specialist monsters, Eclipse bosses, complementary co-op skills, combat chains, flawless-night rewards, and unified pixel art.

Demon Lord's Deep
A pixel reverse-tower-defense roguelite: you ARE the Demon Lord. Excavate the cursed deep, harvest glowing mana veins, raise a horde of imps, skeleton archers, hellhounds and gargoyles, hurl dark bolts, and defend your beating Demon Heart against endless raids of righteous heroes. Deterministic dungeon engine with a torch-lit attract demo that plays a real seeded run.