More beast creations

Beastbrand — The Twelve Minutes
Beastbrand is an original beast-breeding arena battler: summon and combine a stable of monsters, then fight through tense twelve-minute arena runs. Collect classes, gear, hybrids and legendary dragons, and push your best score in a rich canvas-rendered idle-combat game.

Beastbrand — The Twelve Minutes
A survival roguelike where six auto-cast arts, six worn gear slots that redraw your hero, and six grounds full of elites and warlords push you to survive twelve minutes. Chain combos, forge hybrids, and ring the arena crown — every beast, dragon, and hybrid is drawn in-engine from a vector-skeleton pipeline with zero external assets.

Beastbrand — The Twelve Minutes
Beastbrand — The Twelve Minutes is a survival roguelike arena-builder. Grow a beast from vector parts, lay out six auto-cast arts, gear slots and sworn breakthroughs, then survive twelve-minute runs across six arenas against elites, warlords and arena-ringing crowns. Built on a zero-asset Hundred Peaks vector pipeline that redraws your hero as you equip it.

Cloisonne Wire Beast Ward
A standalone portrait/touch arcade prototype that combines cloisonne enamel craft, color-matching repair, nurture chains, and defense pressure.

Cloisonne Enamel Beast Garden Remix
Portrait-first standalone canvas game. Drag molten enamel droplets through raised copper-wire cells. Matching colors fill beast-flower compartments and hatch guardian cubs; wrong color and soot cracks damage the glaze. The attract loop is a real bot-played run with HUD hidden until first touch.

Sugar Painting Beast Ward
Portrait-first sugar painting tracing defense game.