
Tidehaven
Build a colorful town on a quiet sea. Shape homes, towers, bridges and gardens in a relaxing 3D building toy.

Build a colorful town on a quiet sea. Shape homes, towers, bridges and gardens in a relaxing 3D building toy.

Tidehaven is a calm 3D town-building toy: tap the water to lay a quay, tap a roof to build up or a wall to build out, and neighboring pieces quietly grow into homes, towers, bridges and courtyards on their own. Paint with eight warm wall colors, switch between daylight and blue hour, capture a postcard of your town, and unlock small discoveries as your quiet seaside place takes shape.

Build an island fishing village in a woodblock print. Every cottage sends a villager down the shortest open lane to the harbor, so the cells you leave empty become the lanes: markets earn from the footfall, shrines want quiet, and a cottage walled in is cut off.

The ancient Japanese art of marbling ink on water, made playable. Drop concentric rings of sumi, indigo and crimson; comb the surface into flowing waves; and draw a stylus through the water to open blossoms — then lift the paper to capture your print. A meditative fine-art puzzle built on a real deterministic marbling engine (every tool is a closed-form fluid transform), so the title screen marbles its own masterpieces. Twelve master prints across three chapters, a koto score, a mounted atelier gallery, and a free studio. Portrait-first, pure JavaScript, no build.

A quiet puzzle of impossible architecture: turn the brass wheels until the picture lies, light the seals, and walk the keeper across paths that only exist on screen. Six chapters.

A fine-art puzzle in the craft of Portuguese tin-glazed tiles. Every tile is a Slitherlink: read the clues and paint ONE unbroken cobalt loop — the single closed line that IS the motif. Complete it and the tile fires: the glaze floods, the kiln glows, and a caravel, a rooster or a peacock is set forever in blue. Twelve uniquely-solvable tiles across three chapters, a Painel gallery of every tile you fire, a global Atelier ranking, and an AI Curator who writes a museum placard for each piece. The title screen is a live master's demo. Portrait-first, pure JavaScript, no build.