SECTOR ZERO — Mythic Arsenal & Vehicle Combat
A first-person wave combiner with a full meta-progression ARMORY: spend credits earned in combat to upgrade every weapon through Common → Rare → Epic → Legendary → Mythic tiers and unlock/equip cosmetic skins. Drive fast bikes, armored trucks and hover shuttles to traverse a huge open multi-biome arena and ram hostiles. Atmospheric distance fog and richer biome wall textures round out the visuals.
More fps creations

Blockstrike
A self-contained voxel arena FPS with round-based combat, buy-phase weapons, destructible cover, and blocky hostile squads.

Craftstrike Online
Voxel CS deathmatch with REAL room-code multiplayer: you + friends + wisecracking io rivals in one 10-soldier server. No lockstep — the ownership mesh keeps every shot, dig and block-build instant on your screen. Mine the map into cover, first to 25. Full offline play (STRIKE rounds, io bots, sandbox) included.

Craftstrike
Voxel arena FPS meets pocket sandbox: mine any block into your backpack and build it back as cover mid-firefight, battle across hand-made arenas or seeded terrain, or relax in a full creative world with pigs, sheep and birds.

BLOCKSTRIKE
Round-based voxel arena FPS. Buy weapons, hold the desert arena, shoot destructible crates to splinters. CS-flavored economy, 5 guns, blocky hostiles (zombies, gunners, heavies), live minimap, synth audio — all self-contained in the browser.

BLOCKSTRIKE
Round-based voxel arena FPS. Buy weapons, hold the desert arena, shoot destructible crates to splinters. Desktop + mobile with joystick controls. Five hitscan guns, CS-style economy, round progression, synth audio — zero external dependencies.

Create a next-generation mobile first-pe
SHADOW OPS: INFERNO is a next-generation mobile first-person shooter featuring 15+ original weapons, 10 unique operators with abilities, 7 game modes (Battle Royale, Team Deathmatch, Domination, Search & Destroy, Free-For-All, Capture the Flag, Gun Game), dynamic weather, squad-based AI with 6 personalities, weapon attachments & camos, progression system with levels 1-100 & prestige, and realistic 3D graphics powered by Three.js. Built mobile-first with dual-thumbstick controls, gyroscope aim, and fully customizable HUD.