
Slink
Steer a snake around a neon arena against seven rivals. Every pellet you eat slots in behind your head, three of a colour pop for points (and cost you length), and rivals that hit your body crash. Two minutes, eight snakes.
A fast-paced, colorful snake arena game! Battle through 5 game modes — Classic Arena, Snake Clash (vs AI), Time Challenge, Coin Rush, and Survival. Collect power-ups (Speed Boost, Shield, Magnet, 2x Score, Ghost), unlock snake skins and arena maps, earn XP to climb from Bronze to Diamond rank. Smooth swipe controls with double-tap boost. Bright cartoon visuals with grass, desert, ice, and neon map themes. Fully offline — play anywhere!

Steer a snake around a neon arena against seven rivals. Every pellet you eat slots in behind your head, three of a colour pop for points (and cost you length), and rivals that hit your body crash. Two minutes, eight snakes.

Explore a rain-soaked school in a first-person stealth horror adventure with Mop, the janitor's cat. Collect hall-pass pages and keys, hide from the Hall Monitor, freeze under the Crossing Guard's STOP sign, and evade a haunted auditorium spotlight. Cross six chapters of cartoon-styled corridors and playgrounds to reach your desk before sunrise, uncovering hidden stories that shape the ending. If you enjoy Hall Pass II, please consider leaving a tip to support the game. Once we reach 10,000 tips in total, we'll begin work on Hall Pass III!

Run a tiny mouse bistro (鼠餐馆) in a giant house: harvest giant crops and fight farm bugs in the backyard for bug-meat specials, raid the rooms in paint-egg toy-gun royales for ingredients and parts, and step through a magic mirror into ink-wash, Halloween and Backrooms event realms. Show off outfits and weapon skins with other players in Crumb Square. A remix of Tiny Royale (gameplay base), Tiny Bistro (management loop), Ink Brawl (ink event mode) and Critter Fixit (workshop characters and props).

Play Inkdrift — a browser mini-game.

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A self-contained Three.js toy-gun battle royale in a giant house. Serve this directory as the HTTP root; no build or remote runtime dependencies are needed.