Quixo

A five-in-a-row of pure motion (the Gigamic abstract), you (X, cyan) versus a CPU (O, amber). The board is a 5×5 grid of blank cubes. On your turn you take a cube from the border that is blank or already yours, stamp it with your mark, and slide it back into its row or column from one end — every cube in between shifts over to fill the gap. The sliding is the whole game: your marks travel around the grid, and so do the opponent's. First to line up five of their mark — row, column, or diagonal — wins. Watch which lines your slide pushes into place, because completing the opp

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Quixo Remix

A five-in-a-row of pure motion (the Gigamic abstract), you (**X**, cyan) versus a CPU (**O**, amber). The board is a 5×5 grid of blank cubes. On your turn you take a cube from the **border** that is blank or already yours, stamp it with your mark, and **slide it back into its row or column from one end** — every cube in between shifts over to fill the gap. The sliding is the whole game: your marks travel around the grid, and so do the opponent's. First to line up **five of their mark** — row, column, or diagonal — wins. Watch which lines your slide pushes into place, because completing the opp

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A five-in-a-row of pure motion (the Gigamic abstract), you (**X**, cyan) versus a CPU (**O**, amber). The board is a 5×5 grid of blank cubes. On your turn you take a cube from the **border** that is blank or already yours, stamp it with your mark, and **slide it back into its row or column from one end** — every cube in between shifts over to fill the gap. The sliding is the whole game: your marks travel around the grid, and so do the opponent's. First to line up **five of their mark** — row, column, or diagonal — wins. Watch which lines your slide pushes into place, because completing the opp

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A five-in-a-row of pure motion (the Gigamic abstract), you (**X**, cyan) versus a CPU (**O**, amber). The board is a 5×5 grid of blank cubes. On your turn you take a cube from the **border** that is blank or already yours, stamp it with your mark, and **slide it back into its row or column from one end** — every cube in between shifts over to fill the gap. The sliding is the whole game: your marks travel around the grid, and so do the opponent's. First to line up **five of their mark** — row, column, or diagonal — wins. Watch which lines your slide pushes into place, because completing the opp

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AI+ conversion of `game-quixo`: a slide-and-push five-in-a-row cube duel against a heuristic CPU.

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A five-in-a-row of pure motion (the Gigamic abstract), you (**X**, cyan) versus a CPU (**O**, amber). The board is a 5×5 grid of blank cubes. On your turn you take a cube from the **border** that is blank or already yours, stamp it with your mark, and **slide it back into its row or column from one end** — every cube in between shifts over to fill the gap. The sliding is the whole game: your marks travel around the grid, and so do the opponent's. First to line up **five of their mark** — row, column, or diagonal — wins. Watch which lines your slide pushes into place, because completing the opp

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