
Sanguo Isle Remix
The **Three Kingdoms edition** of the Emberpaw line — a deep remix of
A Hashi (Bridges / Hashiwokakero) logic puzzle. Numbered islands float on a night sea; tap a lane between two islands to lay a bridge, cycling it 0 → 1 → 2 → 0. Bridges run only straight across rows or columns and may not cross. Solve a board by giving every island exactly as many bridge-ends as its number and joining all the islands into one connected network.

The **Three Kingdoms edition** of the Emberpaw line — a deep remix of

The **Classic of Mountains and Seas** edition of the Emberpaw line. Nezha and

Explore a rain-soaked school in a first-person stealth horror adventure with Mop, the janitor's cat. Collect hall-pass pages and keys, hide from the Hall Monitor, freeze under the Crossing Guard's STOP sign, and evade a haunted auditorium spotlight. Cross six chapters of cartoon-styled corridors and playgrounds to reach your desk before sunrise, uncovering hidden stories that shape the ending. If you enjoy Hall Pass II, please consider leaving a tip to support the game. Once we reach 10,000 tips in total, we'll begin work on Hall Pass III!