Ironpetal
Fly a brass clockwork hummingbird through a mechanical garden where every flower is a machine and every boss a blooming automaton. Precision bullet-hell done properly: a tiny hitbox jewel at the craft's centre, a FOCUS gear that slows you and lights the jewel, and dense neon lattices that open, rotate and close like clockwork flowers. Grazing banks a chain, so the risk curve is the scoring curve. Four authored beds, each with its own pattern family and an automaton flower that visibly unfolds. Every pattern is machine-proven survivable. Phase practice and mastery ranks included.
More arcade creations

SNAPJAW
A predator-arcade of hunting and evolving: you are a little crocodile with a big appetite. Gulp what fits in your jaws, stalk what does not - strike from behind, bite and run until the giant falls. Every meal grows your body from hatchling to primeval monster. Clear four wilds, then sail into ENDLESS EXPEDITIONS: procedural islands with frost fens, coral shoals and salt flats, scaling elites, and 37 species for your bestiary. Storms, quakes and eruptions sweep the wilds. Meet other hunters online and collect croc skins.

Petrabound: The Touch Curse
A portrait-first pixel platform adventure where every touch petrifies enemies and terrain. Master double jumps, random relic powers, 40 stages, 160 waves, and 40 stone-bound bosses.

Pixel Matching Arcade
A polished 100-level color-collapse puzzle with tactile 3D blocks, rising combo audio, and touch-first arcade play.

Slime Hoops
A one-button arcade basketball puzzler: hold to charge, release to shoot, and master rebounds, moving hoops, bumpers and wind across 24 handcrafted courts.

Pawstep Panic
A 100-stage touch-first rhythm-memory climb where planes, clouds and crosswinds swap the controls.

Ricochet Rivals
Bank shots through multiplier gates and out-push your rival in a touch-first arcade duel.