
A poker-hand card game on a botanical card table. Play hands for chips x mult, and climb: every hand that outranks your last one grows the vine and raises the chain multiplier, the same rank holds it, a lower one resets it. Eight antes of rising targets.

A quick duel of masters and pupils on a five-by-five patio. Move by the patterns on your lotería cards, and the card you use passes to your rival. Encore: capture a piece and you move again at once with the card you were just dealt. Ten rivals in Mexican folk-art style.

A cloisonne-enamel trick game for four. Bid exactly how many tricks you will take, then play to hit it. The twist: win a trick and the suit you won with becomes your own trump. Win with your long suit to snowball, win with a lone tile to disarm yourself. Six tables of rival animals.

Gin Rummy against ten card sharps, where every card back is printed in its suit's colour. You see which suits they hold, and they see yours. Read their runs, don't feed them, bluff with your suits and knock first.

Patience with a fan. Every draw turns up three cards and you may play any one of them; the others go to the back of the stock and come back in the order the queue shows. Draws are limited, so plan around the queue. Thirty deals.

A Balatro-form lucky-cat poker roguelike, portrait-first: 25 omamori charms, zodiac scroll hand upgrades, fortune cards that repaint your deck, and 8 yokai boss patrons — with a bot that plays the attract demo through the real scoring engine.