More spell creations

SOURCECODEX: The Spell Reads Left to Right Remix
A portrait-first, fine-pixel spell-programming puzzle inspired by Ars Nouveau’s custom spell grammar. Six physical glyphs always execute left to right as exactly two Form → Effect clauses. Pierce belongs to an unfinished Projectile; Amplify and AOE belong only to the effect immediately before them. Each clause changes the real room before the next clause chooses its targets.

Silk Spell Sort
Mobile-first tube-sort puzzle about pouring enchanted silk threads into matching spell vials.

Silk Spell Sort
Mobile-first tube-sort puzzle about pouring enchanted silk threads into matching spell vials.

Spell Remix
A word-find puzzle (the **Wordscapes / Word Cookies** family). Each level gives a six-letter wheel; **swipe across the letters** to spell words and reveal them in the slots above. Find every listed word — the longest uses all six letters — to clear the level.

MOUTHWEAVE: Three Mouths, One Spell
An original portrait-first choral spell game. Three stable choristers each make `AH`, `EE` or `OO`; the exact three-mouth chord must already be held when a falling bell phrase lands.

CASTHEIR · Every Spell Waits Where It Lands
CASTHEIR is a standalone portrait-first spell-retrieval action arena. A cast is not a timer: it transfers one unique spell from the heir's hand into flight, then leaves that exact identity at its physical landing place. Walk over the rune to reclaim it. An archive seals only after every hostile is defeated and all three spells are carried again.