Games
Parallax Pilgrim
An original portrait-first spatial puzzle built as a tactile Three.js paper diorama. Three torn landscapes occupy different depths. Every visible road ends at a wax seal, and no two ends meet in world space. Drag the whole paper theatre to change its projected viewpoint. At one exact angle, two seals from different depths coincide; commit that view and the overlap accordion-folds into a permanent bridge for the articulated paper pilgrim.