Duneward
Duneward is a portrait-first physical sandcastle tide-defense combat Roguelike. Every ordinary action begins on the complete sand trowel, lays one uninterrupted seawall across the live beach and ends inside the gold crest. The actual path deposits material into a 30×34 sand field, while genuine touch duration owns compaction. Seventy-two stable water bodies then strike, divert, pool and erode that same wall before combat can resolve.