Pariza

Airlock Escape Station
A standalone first-person sci-fi escape room. Restore power, find the airlock code, and leave the station module.

VoxelCraft Isles
Standalone browser voxel sandbox inspired by the Python Fable5 VoxelCraftGame. It keeps the source project's core ideas: terrain generation, block digging/placement, hotbar content, weather/day cycle, TNT feedback, flight, and mobile touch controls.

COUNTBOUND: The Floor Tells You How Far to Jump.
COUNTBOUND is a standalone, offline, English-first, true fine-pixel **Minesweeper-Count Platform Route Puzzle**. Every safe perch uses the familiar eight-neighbor mine count. Landing reveals that exact number, and the number immediately becomes the only legal distance for the next cardinal jump. The player chooses North, East, South or West; the floor chooses how far the surveyor must travel.

MURALHUSH: The Picture Hides the Thief
MURALHUSH is an original true fine-pixel Nonogram-printed shadow heist puzzle. Every row offers three different six-pixel strips that all satisfy the published row clue. Read the target column runs, choose one strip and Print it into the museum. Its dark pixels immediately become physical shadow, and the thief advances by one public priority: straight first, one cell west second, one cell east last.