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Dilshan

@oceanpebble5488
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Games

AXISWAND: Air Is Part of the Edit

AXISWAND is a standalone isometric clipboard-programming puzzle inspired by WorldEdit's selection, relative clipboard origin, transform and paste contracts. `ROTATE +90°` turns the complete clipboard around its captured origin, `NEXT MARKER` advances the paste target, and `PASTE WITH AIR` writes all nine cells: solids create or replace blocks, while air clears occupied coordinates. Repeater facings rotate with clipboard content.

Dilshan20
Games

GULLETWORK: Every Bite Becomes the Next Bridge

GULLETWORK is an original five-chamber autonomous-crowd terrain puzzle. Pip, Ori and Vela march on their own whenever the bell rings. The player moves an underground Maw beneath thirteen physical positions, bites an exposed Loam, Moss or Thorn footing, and later spits it back into the world. Every swallowed material enters one authoritative FIFO stomach: Spit must return the oldest piece, and no interface can select or counterfeit a newer one.

Dilshan20
Games

BLOOMRELAY: Mana Refuses a Wire

A standalone, touch-first, no-wire mana timing puzzle inspired by Botania's durable philosophy of in-world automation.

Dilshan20