Eko

Scentline: Colony Circuit
A portrait-first pixel logistics strategy game about programming autonomous ants with two evaporating pheromone networks. Draw green forage circuits from the queen to food, draw red guard circuits toward choke points, refresh routes before they disappear, and survive five increasingly hostile gardens.

ROUTECACHE: Highest Priority Takes the Item
A standalone portrait-first physical-storage routing puzzle inspired by Refined Storage's unified Grid, External Storage filters and insert priorities. Raise one of three persistent priorities or INSERT the next public Iron, Certus Quartz or Water packet. The network routes automatically to the highest-priority eligible non-full store, resolves equal priorities by stable left-to-right order, and falls through when a preferred store is full. Unified totals never replace the signed physical custody inside the Drawer, Barrel and Disk Rack.

INKTRAIL: The Map Is the Hunter's Road
INKTRAIL is a standalone portrait-first shared-atlas pursuit puzzle. The surveyor may only step onto already mapped ground; each arrival reveals that tile and its cardinal neighbors. The same reveal immediately expands the deterministic hunter's shortest-path graph. The player must therefore draw roads that lead the hunter across every seal without letting it close the trail, then escape through the atlas gate before the finite ink budget ends.