Kofi

Container Yard Z
Standalone canvas arena shooter adapted from `patio-z.html`. The game now ships with English UI, arcade attract mode, mobile touch movement and aim controls, local favicon and banner art, and Playwright runtime verification.

TENSIL · Every Reach Leaves Less to Hold
TENSIL is an original portrait-first conserved-volume climbing puzzle. A living-clay climber owns two physical paws and one fixed body. Move only the glowing free paw. The farther apart the paws become, the thinner the body becomes; the weaker of the two occupied materials and the next crosswind beat decide whether the new span holds.

TWINLEVY · Every Muster Arms the Other Gate
TWINLEVY is an original portrait-first mirrored auto-muster strategy. Every public mold has two soldier faces. Choose one face for the Near Gate and stamp a signed road; the reverse face is automatically levied by the Far Gate on the mirrored road. One decision therefore creates both the tool and the threat that will resolve it.

CLAIMSHIFT: Bags Move · Tags Stay Remix
`CLAIMSHIFT` is a portrait-first fine-pixel baggage-carousel puzzle about two

SCARFORGE · Wear the Fire
A touch-first portrait action roguelite about turning damage evidence into a physical build.

WICK Remix
A **narrative incremental** in the A Dark Room lineage: a lighthouse at the end