रोहन

OATHWROUGHT · Every Promise Takes a Hand
A deterministic 3D tactical party RPG built around one conserved law: every unfinished promise occupies one exact hand of one living bearer. Oaths keep stable identities, immutable wording, named beneficiaries, witnesses, places, stakes, due predicates, exact hand slots, and append-only histories. Transfer, fulfillment, testimony, and breach change the world instead of toggling quest flags.

OAKHEART · Every Farewell Grows the Village
OAKHEART is a standalone 3D generational party RPG. Seven companions can enter the Heartwood, but only three travel in each chapter. Support a partner or share a finishing blow to grow that exact pair's Bond. At the close of Spring, Summer, and Autumn, one present companion must answer a permanent Calling. Their craft becomes a village building, while their deepest Bond becomes a visible growth ring and an inherited Dual Art.

NIGHTFREIGHT · Every Delivery Becomes Tonight's Tower
NIGHTFREIGHT is a standalone 3D freight-strategy × tower-defense chronicle. Three named hands move through one shared rail exchange during daylight. They collect raw freight, return it to the matching workshop, optionally swear the finished load at the Oath Crane, and deliver it to one of three published Gantries. The night bell then turns every delivered load into a materially different defense tower.