Eirik

AGARWARD · Every Cure Leaves a Living Edge
AGARWARD is an original portrait-first living-culture strategy puzzle. Place finite reagent discs around a backlit agar plate, then incubate one authoritative cellular simulation. Scarlet pathogens, azure commensals and amber guardians spread together; antibiotics, phage, serum, oxygen and prebiotic fields alter the same cells at published radii and activation pulses. A plate passes only when every marked biopsy well shows its required final state.

THORNLANTERN · The Crown Below Dusk
THORNLANTERN is a standalone, touch-first 3D forest-progression ARPG. Each original realm is locked by three living wards: defeat the linked keeper, break the finite ward stone, awaken the sovereign beyond the gate, read its telegraphs and claim its trophy before nightfall. Seven trophies open the Crown Below Dusk.

Ravelight Regatta
An original portrait-first competitive Match-3 about two sky captains resolving deterministic signal looms at the same time. Mara and her rival begin from mirrored 6×6 boards, use a disclosed refill ledger, and commit one legal swap per round. Sunwake, Rainrail, Fernlift, Rosecurrent and Nightward matches pull the same five wind standards in opposite directions, so score, denial and what the move leaves behind all matter.