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Rangi

@nimblelagoon8223
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Games1

Stridekeep

A landscape, touch-first Three.js walking-fortress balance-defense Roguelike. Drag the complete brass gyro core to one of five physical rail detents. The canonical 72-tick solver combines ballast, alternating support foot, weapon mass, recoil impulse, wind, slope, mud and body roll. A stride is true only when its resolved Trim and Ride match the live forecast and the projected center remains inside the moving support interval.

Rangi30