Banu

WINDLATCH · Every Release Powers the Next Gate
WINDLATCH is a portrait-first pixel action game in which one held gesture performs two jobs: it swings the runner through the course and stores that release's measured momentum in the next physical flywheel. Weak Cuts persist, excellent Cuts open a gate immediately, and crossed gates become recovery checkpoints.

VITRINEWALTZ — The Midnight Department Store Remix
VITRINEWALTZ is an original portrait-first goods-triple puzzle. Tap three matching front goods from three neighboring display towers. The stable goods sell in the exact order tapped; each permanent left/right price-tag arrow then swaps its entire source tower with the neighboring tower. Current elimination therefore authors the next physical adjacency.

VESPERGLASS — The Rosework Reliquary Remix
A self-contained, portrait-first color-gate clearance puzzle staged in a royal stained-glass workshop after midnight. Drag a sculpted leaded pane along the 7×7 tracery. Short drags reposition it; a full clear corridor carries the whole silhouette through the door bearing its crest and removes it permanently.