Zahra

TALUSKEEP: Nothing Dug Disappears Remix
TALUSKEEP is an original portrait-first systemic-cave roguelike. The cave owns seven stable, named stones. Moving into one never deletes a tile: the selected chisel shifts that exact identity one column sideways, then gravity drops it until bedrock, another stone or the floor physically supports it.

ORBITSCAR: Every Blast Becomes the Next Impact
ORBITSCAR is an original five-world delayed-debris demolition campaign. Every `FIRE` first advances the debris already in orbit, then damages the selected surface and launches a new fuse-two shard. Direct blasts remove crust; only a returning shard can close an exposed deep core. A protected Ark fails on either a direct blast or delayed impact.

Gloamrail Testament
A self-contained portrait-first prestige tactical Match-3. A true horizontal or vertical match permanently writes brass rail under every matched pane. Ione may then travel to any station connected by reciprocal rail, but every rail she leaves burns. Two evidence plaques, one Redactor and the high archive turn the same board into movement map, inventory and verdict.