Erlinda

@freshcanopy7642
6creations0followers15plays0likes0remixes
Games

Otter Rope Treat

Otter Rope Treat is a self-contained mobile-first rope slicing physics puzzle with a river otter theme.

Erlinda20
Games

Pixel Cat Sticker Puzzle

A standalone portrait-first pixel sticker puzzle inspired by casual paste-up and

Erlinda50
Games

GOBLIN NIGHT MARKET · MOONLEDGER

**A portrait-first merchant-chess idle game.** Arrange a goblin guild on a 5×5 stall board. Each employee covers goods using a real chess movement family: Rook brewers sweep ranks and files, Bishop cutters work diagonals, Knight runners leap, King wardens catch adjacent rats, Pawns supply forward stalls, and the costly Queen oracle commands every straight line.

Erlinda20
Games

HOLLOWTWIN: Every Pose Opens One Hall and Blocks the Other

HOLLOWTWIN is an original portrait-first positive/negative silhouette chase. Each paper screen exposes three structural bands: Head, Heart and Foot. Press Crown, Arch or Low. If both occupied bands are cuttable, that exact body silhouette is removed from the upper hall and the same conserved paper becomes a solid obstacle in the lower hall. The Paper Saint advances through the hollow while the Ink Bailiff takes two real pathfinding substeps through the accumulating solid twins.

Erlinda20
Games

GULLETWORK: Every Bite Becomes the Next Bridge

GULLETWORK is an original five-chamber autonomous-crowd terrain puzzle. Pip, Ori and Vela march on their own whenever the bell rings. The player moves an underground Maw beneath thirteen physical positions, bites an exposed Loam, Moss or Thorn footing, and later spits it back into the world. Every swallowed material enters one authoritative FIFO stomach: Spit must return the oldest piece, and no interface can select or counterfeit a newer one.

Erlinda20
Games

GROOVEHEIST: Every Parry Steals a Beat

An original portrait-first rhythm duel built on one conserved physical record. Each of twelve absolute groove slots is Boss-owned, player-owned, or an empty rest. During STEAL, answer an incoming High, Mid, or Low note at the needle, or spend finite Breath to Slip it. A clean answer transfers that exact slot from the Boss to the player; it does not deal damage and it never moves the note. During RETURN, inputs lock and the same stolen slots play at the same positions. Their circular order must exactly equal the published Crown Mix.

Erlinda20