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Eero

@sereneaspen2260
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Games

GUTTERFIST: Every Punch Reorders the Page

GUTTERFIST is a portrait-first spatial tactics brawler played on a live 3×3 comic page. Touch an orthogonally adjacent rival through its open edge. A clean hit swaps the hero's complete frame with the rival's complete frame; surviving rivals rotate their opening according to species. Knocked-out frames remain as physical dead gutters, so a locally correct hit can still strand the run.

Eero20
Games

ANODALIS · Turn the Mandrel, Keep the Metal

An original deterministic electroforming puzzle for touch-first portrait play. Choose a public Pin, Yoke or Crown electrode field; read the exact receiving sectors; then commit one current pulse. Every pulse deposits permanent metal and advances the circular mandrel exactly one sector. A finite dry Index changes alignment without adding metal. Seal the relief only when every signed thickness witness is exact.

Eero20
Games

GILTFAULT: The Loot Is Personal, the Trap Is Shared

GILTFAULT is an original portrait-first puzzle remix inspired by [Lootr](https://www.curseforge.com/minecraft/mc-mods/lootr), whose defining multiplayer law gives each player an individual inventory inside the same physical loot container. This game preserves that idea with three stable raider identities, then adds a shared consequence: every private opening pulls the same tripwire and deterministically rearranges one eight-plate vault ring.

Eero20