Tolga

Shiba Jade Cut
Original mobile-first jade cutting arcade inspired by popular stone-slicing casual loops, rebuilt as a standalone shiba gem studio.

STONECAST: Every Fallen Beast Bends the Next Bolt
STONECAST is an original portrait-first ricochet hunt built as local HTML, CSS and classic JavaScript. Choose one of seven vertical shafts and loose a Sunspike into a moon crypt. An Ember Ram turns the bolt right, a Veil Moth turns it left, and a Crown Hydra forks it both ways. The first hit petrifies that exact beast in that exact cell; every later bolt collides with the retained body.

PASTECHO · The Sea Shows Where It Was
PASTECHO is a portrait-first predictive echolocation rescue game. A blind nursery leviathan searches for lost lantern calves in a moving deep-sea ecosystem. Sound has finite travel time: every luminous return marks where a body **was**, while broken chevrons preserve how it was moving. Predators hear the outgoing song and hunt the exact place where it was emitted.