Naledi

SKYSTRUT · Every Release Has Two Arcs
SKYSTRUT is an original portrait-first timing campaign about the roof couriers of Giltline City. Hold before a brass planting cup. Once the pole seats, one rising pressure governs three public consequences:

CRESTKEEP: Stamp the Watch, Survive the Raid
CRESTKEEP is a deterministic inspection-to-defense game. Six travelers present cards at the gate. The player compares each card crest with the Crown roster, spends finite Wax Lenses on convincing papers, and stamps accepted travelers into North, Center, or South. The exact accepted roster then occupies physical wall posts during an automatic raid. A forged traveler does not become an abstract penalty: it turns into an inside attacker from the stamped lane.

SUNWINDER — Conduct the Last Light
SUNWINDER is a touch-native rhythm battle inside a dying celestial clock. Catch tap sparks, sustain held rays, and drag sweep comets across three solar orbits. Every three successful notes cast a spatial recipe: Dawn Arc, Meridian Lance, Parallax Halo, or Solar Flare.