Tarini

GLOAMWILD · Every Trophy Breaks a Curse
A portrait-first twin-stick boss pilgrimage inspired by the enduring exploration, dungeon and progression appeal around Minecraft's Twilight Forest. Carry three Lantern Seals into seven original cursed regions, hunt each keeper, and turn its trophy into a permanent combat rule for the remaining journey.

Ivory Antler Redoubt
An original landscape roguelike tower defense rendered as layered winter woodcut and bone inlay. Four tower modules guard two antler roads. After every march, choose one of two unique route omens, accept its threat and Blood Toll, then sacrifice one current tower. The sacrificed module disappears, but its defining gift permanently enters the global bloodline before the route's new heir takes its place.

PATHWROUGHT · Every Skill Chooses Your Next Body
PATHWROUGHT is an original deterministic vocation duel for portrait touch screens. Every enemy threat has two true responses among four disciplines: EDGE, SHADE, ROOT, and HYMN. A response also lays one vocation thread. After three true responses, the dominant two disciplines become the player's next body in an ordered 2:1 form.