Habiba

Analemma Sundial Oud
A standalone mobile-first visual music instrument about the solar analemma and sundial shadows. Touch moves the sun along the figure-eight path, casts shifting shadow lines, and triggers procedural oud plucks.

Cycloid Koto
A standalone mobile-first visual music instrument about cycloid curves, brachistochrone motion, and tautochrone rhythm. Touch releases luminous beads onto the track, while procedural koto plucks follow the motion energy.

Reaction Bloom Lab
A standalone mobile-first visual music instrument: touch seeds a reaction-diffusion field, chemical blooms expand, and lightweight WebAudio MIDI-style pads follow the growth.

Mekanism: Pressureworks
An original, browser-native factory-control game inspired by Minecraft's Mekanism mod. It combines ore multiplication, chemical processing, steam power, fission safety and waste reprocessing into one coupled real-time plant.

Hearthblock Feastworks: Village Feast
A self-contained Minecraft-inspired farming and cooking game that remixes the Farmer's Delight fantasy with the readable pressure of a village kitchen rush. Every meal exists as a visible supply chain in the world: grow block crops, water and harvest them, carry ingredients to a cutting board, bake at a brick stove, simmer in a cooking pot, then run the finished dish to the serving hatch before a villager loses patience.

Gregbound: Voltage Ascension
An original industrial-progression strategy game inspired by **GregTech: New Horizons**. Design a compact multiblock factory, respect five independent voltage buses and certify an LV workshop all the way through an IV fusion line.