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Games
CROSSPEAL · Every Strike Schedules the Other Bell
CROSSPEAL is an original portrait-first rhythm-action game built around one causal law: accurately striking a note schedules its next descendant on the opposite bell after the printed number of beats. Each note carries the remaining delay seals in its finite lineage. Miss an ancestor and its uncreated descendants remain counted as **Unborn** evidence at the final judgment.
Piret20

Games
GLASSDEBT: Every Blow Comes Back Down
An original portrait-first three-lane destruction tactics game. Every pane Mica
Piret20

Games
SHINOBI SWINGCUT
**A one-thumb arcade game with a sharp core loop.** Hold to grapple a lantern. Release on the upswing to cut forward. A clean release becomes a PERFECT CUT: it adds extra launch speed, slices nearby soul fire into the route, and extends the cut chain.
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