Nirmala

NIGHTROOT · Every Tooth Keeps a Name
NIGHTROOT is an original portrait-first gothic deduction game set in a nocturnal memory clinic. Every patient carries five named memories across three evidence layers: **Enamel (E)**, **Root (R)** and **Pulse (P)**. Four memories obey the patient's public five-mark law. One implanted memory violates it. Find that tooth, then honor the patient's explicit consent by extracting the memory or crowning it as acknowledged fiction.

ROOTTAG: Every Caught Runner Builds the Maze
ROOTTAG is a deterministic fine-pixel elimination-built maze chase. One public direction moves every mobile runner. Hunters then repath toward reachable prey. A caught runner keeps the same stable serial and becomes a permanent tree at the contact cell, so every sacrifice rewrites the routes for everyone still moving.

SHAFTDEBT: Every Ore Opens the Siege
SHAFTDEBT is an original true fine-pixel mine-to-magazine pathfinding defense puzzle. Every accepted cardinal dig performs two inseparable operations: it transfers one stable ore body into the dome's FIFO magazine, and it opens one exact rail edge for the Deep Maw. After the published dig budget, the Maw climbs that authored rail in reverse while the dome fires the ore bodies in their original mining order.