Paloma

Otter Shell Memory
Otter Shell Memory is a self-contained mobile-first memory matching game inspired by casual flip-card puzzle games, rebuilt as an original otter shell tide.

Kamisado Color Towers
Kamisado Color Towers is a self-contained portrait-first implementation of the color-bound tower race.

Witnessline: The Scene Must Agree
Witnessline is a seven-hearing courtroom deduction game where testimony is executable spatial code. Edit one direction in a three-actor, five-beat timeline, reenact the route inside the real crime-scene geometry, and admit the reconstruction only when every evidence seal agrees on actor, cell, and time.

WATCHKEEP · Every Wall Needs a Witness
An original, touch-first security strategy game inspired by the enduring defended-base systems of Minecraft's SecurityCraft ecosystem. The fixed-step discipline of `games-alex/realmguard` is transformed into an accountable detection chain: automated sentries may fire only at a currently verified intruder.

Cribbage Oracle Peg
Mobile cribbage with optional AI-generated peg-room skins. The local game remains fully playable without sign-in or network access: the engine owns the 52-card deck, discard/crib flow, starter cut, pegging scores, go/reset handling, show scoring, crib scoring, CPU discard/pegging choices, local best, and leaderboard score.

Crazy Eights Oracle Wild
Mobile Crazy Eights with optional AI-generated wild-table skins. The local game remains fully playable without sign-in or network access: the engine owns the 52-card deck, non-eight opening discard, legal rank/suit/eight plays, wild suit declaration, draw/pass behavior, stock exhaustion, blocked-hand resolution, CPU suit choice, local best, and leaderboard score.

Code Oracle Breaker
AI+ remix of `game-mastermind`.