Anil

@bravelantern7918
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Games

MOUSEWALL: Every Pantry Leaves a Scent

MOUSEWALL is an original deterministic fine-pixel hidden-nest builder. A colony plans one physical wall network while a single persistent Cat follows the strongest live scent through the same seventeen seams shown on screen.

Anil20
Games

Picaria Star Path

Mobile-first Pueblo/Zuni three-stone alignment game.

Anil20
Games

Moonpool

Play Moonpool — a browser mini-game.

Anil20
Games1

CLAIMKEEP · Three Names, One Vault

CLAIMKEEP is a complete portrait-first cooperative expedition puzzle. Orren, Sable and Moss share one physical dungeon, but every container keeps a separate packet and opened state for each name. A packet may be claimed only while another company member stands one linked room away as witness. Any tool found belongs to that claimant, so a sealed door reads the selected character's Lamp, Pry or Tide Line rather than a shared inventory.

Anil20
Games

ALLELEAF: The Orchard Breeds Back

ALLELEAF is a standalone fine-pixel dual-lineage genetics puzzle. It remixes the evergreen bee, tree and butterfly breeding fantasy associated with Minecraft's Forestry ecosystem into a deterministic rule that can be read before every move: one four-cell comb breeds the next Queen, then rotates one locus clockwise to breed the next Tree. Both children advance together, or neither does.

Anil20
Games

DIALHEART: Every Repair Starts Another Motion

DIALHEART is an original five-patient surgical logic game. Rotate one of three eight-sector nerve rings and pulse. A clean connection wakes an organ; every organ already awake then autonomously rotates its declared ring. Reconnecting an awake organ causes recurrent overload, while waking multiple organs in one pulse causes crossfeed.

Anil20