Carmela

AUREOLE ZERO Remix
An original conserved-weapon survivor roguelike built as a self-contained, portrait-first HTML game. Four stable teeth occupy the North, East, South and West sockets of a gilded moth saint. Each tooth is both weapon and directional guard: automatic fire removes the exact lit tooth from the crown, so every shot deliberately opens one side until that same physical tooth is recovered.

QUADWAKE: Every Bounce Moves the Court.
QUADWAKE is a deterministic Four Square puzzle about a ball that keeps moving while the physical court beneath it is rewritten and rearranged.

FOAMWARD · Inflate One, Thin the Rest
FOAMWARD is an original portrait-first real-time action strategy game. Six living membranes surround Neri's pearl nursery, but every shield borrows air from one sealed lung. Choose one membrane for the brass hose: each pressure bell moves one measure from reserve—or, when reserve is empty, from the fullest other shield. Deep creatures strike on fixed visible bells. Air spent on a block returns intact to the lung, so survival is not about farming more power; it is about continually putting conserved power in the right physical lane.