Siddharth

LIMBLEDGER: Every Wound Removes a Move
Five deterministic exchanges make body parts into action permissions. The Crown Preview uses two Arm Jabs, accepts two Sweeps, removes Player Sweep and Rival High, then closes exposed Core through three real Stumbles.

Gloamroot: The Joining Night
A portrait pixel infection-builder escort game. Guide a Rootwarden and five autonomous Kindlekin through a moonlit grove, collect regrowing rootlight, raise three sanctuaries, place optional destructible briar gates, and keep at least two companions human. Sustained Gloam contact converts a Kindlekin into a new hunter; every capture makes the next rescue harder.

Pusoy Thirteen River
A compact Chinese Poker / Pusoy-inspired 13-card setting table.

Verdant Relay Remix
Verdant Relay is an original, touch-first 3D courier game. Drive the Seed

SECONDTHIEF: Every Enemy Carries a Dying Clock
A standalone portrait clock-hunt puzzle in pure JavaScript. Every accepted step spends one second from Vesper Quill and simultaneously burns one second from every living clockbeast. Step onto a beast before zero to transfer only its exact post-burn remainder. Arrive on the final chime and the beast becomes a permanent solid Time Husk before you enter its cell. Claim both Chrono Anchors and escape with time still alive.

PRIZEFAULT: Pull the Prize · Drop the Pile Remix
PRIZEFAULT is an original five-cabinet claw puzzle where every grab is also a structural extraction. Choose one of five horizontal rows and a left or right wall. The claw takes the first hook-open prize intersecting that row. That exact body leaves the pile, then every unpinned column settles by the physical height removed beneath it.