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నీలిమ

@warmalder8412
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Games

ROOTMARCH: Every Survivor Becomes the Next Tower.

ROOTMARCH is a survivor-rooted line-wars tower puzzle. Recruit Blade, Bow, or Pike, then watch both stable units march and resolve automatically. Blade beats Bow, Bow beats Pike, and Pike beats Blade. Every winning unit remains physically present: it roots beside the lane as a permanent tower whose matchup can add Support or Pressure to every later clash.

నీలిమ21
Games

FOLDWOUND: One Needle, Every Layer

FOLDWOUND is a complete six-folio tactile logic game. Sixteen illustrated paper leaves keep stable identities. Folding an edge reverses every moved physical stack; driving the needle reads the chosen stack from visible face to desk and writes those exact identities as a permanent directed thread. Unfold the folio and the new thread becomes the paper moth's road. Match every published segment before a wrong layer order wounds the edition.

నీలిమ20
Games

MOSAIC MARCH Remix

An original deterministic **roguelike + Ludo/Pachisi + stable road authorship** game. The public die still controls distance, a six releases a rider from camp, a Crown arrival requires exact measure, and a guard is captured only when the landing road is not protected. The governing change is physical: after every track move, the complete crossed road ribbon rotates beneath the court.

నీలిమ20