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PRISMWING: Every Shard Changes the Flight
PRISMWING is an original one-finger portrait flight-builder. Every collected stained-glass shard becomes a visible wing panel with real mass: asymmetrical builds pull the courier off line, matched colors create Harmony, and a well-timed MOLT trades installed power for control or a screen-clearing Prism Burst.

SYNTACT: The World Becomes a Variable
SYNTACT is an original Minecraft-inspired typed-dataflow automation strategy game. Readers sample world aspects into signed Variable Cards, Constants hold stable values, Operators transform exact Number, Boolean and Item types, and physical Writers act on the result. The player must install a complete network, remain inside a finite channel budget, run every published sample frame, then certify the fresh witness.

MISTRUMENT: Every Command Moves the Liar
An original portrait-first tactile deduction game set inside a drowned glass-chapel bathyscaphe. One gauge always mirrors its true value. Every command moves the fault to a new circuit node, then reverses that newly faulted system's physical response.