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Games

REELBOUND: Every Take Joins the Cast

A complete touch-first simultaneous-programming puzzle set inside the last Art Deco picture palace. Edit one movement command per film frame, switch between performer takes, and project every strip at once. Cue plates open doors, blackout marks protect exposed film, ODD/EVEN shutters demand timing, duet marks require two prints on the same frame, and every original reel plus numbered final mark must survive the cut.

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Games

Expedition Lines Duel

A self-contained mobile-first two-player expedition card duel. Build five ascending routes, use wager cards before numbers to multiply risk, and score each started route against its expedition cost.

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Games

COUNTERSTEP · Every Parry Trades Places

COUNTERSTEP is an original portrait-first real-time action ballet. The player has no joystick and no free dodge. Every enemy strike engraves its destination when the telegraph begins. Tap the white-hot attacker inside the final parry window and the two fighters exchange exact positions. Every other committed attack still lands on the abandoned mark, so the attacker inherits the court's own crossfire.

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Games

COUNTERSCRIPT: The Receipt Runs the Shop Remix

COUNTERSCRIPT is a dependency-free, English-only, fine-pixel self-deleting retail automation puzzle. The front stable product is both cargo and the clerk's next movement instruction. An unsold crate rotates to the back of the physical receipt. When that exact crate reaches its buyer, the sale transfers its stable identity and permanently removes the instruction, changing every later beat.

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Fuse

Play Fuse — a browser mini-game.

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